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Ayeteeone's latest activity
Ayeteeone
reacted to
Daak Gelrin's post
in the thread
New Design Brief for Medical Gameplay
with
Like
.
Yessir! I've had an Apollo Medivac since the concept sale, and I would absolutely go full-insurance-fraud to get that sweet sweet med...
Yesterday at 1:51 PM
Ayeteeone
reacted to
Mudhawk's post
in the thread
New Design Brief for Medical Gameplay
with
o7
.
They better make commited canisters non removable. Because if I can remove them I'm gonna get me an Apollo and go full-insurance-fraud...
Yesterday at 1:18 PM
Ayeteeone
reacted to
Daak Gelrin's post
in the thread
New Design Brief for Medical Gameplay
with
Like
.
I like what I see on those medgel heal numbers for the Tiers now. Now we can iterate after they gather data, maybe fine-tune...
Wednesday at 1:37 PM
Ayeteeone
reacted to
Yex's post
in the thread
New Design Brief for Medical Gameplay
with
Like
.
Damn French Think I'd rather be Big Daddy than boss man. Has a better ring to it when I put on that strap :D
Wednesday at 1:35 PM
Ayeteeone
reacted to
BUTUZ's post
in the thread
New Design Brief for Medical Gameplay
with
Like
.
You tell 'em boss man! Last fekin bastardos!!!!! At this rate I'll be dead before it launches!!!
Wednesday at 1:35 PM
Ayeteeone
reacted to
Daak Gelrin's post
in the thread
New Design Brief for Medical Gameplay
with
Like
.
I wonder if they're still employed by Ubisoft. Isn't Ubi about to sell? I could be getting my wires crossed, but I thought they were...
Wednesday at 1:35 PM
Ayeteeone
reacted to
NaffNaffBobFace's post
in the thread
New Design Brief for Medical Gameplay
with
Like
.
I wonder how that NFT project Ubi was working on is going...?
Wednesday at 1:35 PM
Ayeteeone
reacted to
Yex's post
in the thread
New Design Brief for Medical Gameplay
with
Like
.
Wait; we still don't have the merchant in game.. Lol? 10 years ago I was complaining about it not being looked at, to which they...
Wednesday at 1:35 PM
Ayeteeone
reacted to
Mudhawk's post
in the thread
New Design Brief for Medical Gameplay
with
Like
.
This got me thinking that since there's only one canister in a T3 bed I goota change my habits. Register my respawn in one bed of my...
Wednesday at 1:35 PM
Ayeteeone
replied to the thread
New Design Brief for Medical Gameplay
.
Looks like I was a bit wrong on the timing LOL! Feedback hit home hard, and here's how they responded -...
Wednesday at 4:34 AM
Ayeteeone
replied to the thread
New Design Brief for Medical Gameplay
.
I've wondered more than a few times if Paul Jones and the artists he took with him have since questioned their life choices. Probably...
Tuesday at 2:07 PM
Ayeteeone
replied to the thread
New Design Brief for Medical Gameplay
.
In point of fact, they got poached by Ubisoft. The entire team that was working on it.
Tuesday at 3:41 AM
Ayeteeone
reacted to
Han Burgundy's post
in the thread
New Design Brief for Medical Gameplay
with
Like
.
Monday at 3:41 PM
Ayeteeone
reacted to
Daak Gelrin's post
in the thread
New Design Brief for Medical Gameplay
with
Like
.
I also wouldn't mind that once you load a canister into a bed, the bed transfers it internally and you can't remove a full canister...
Monday at 3:40 PM
Ayeteeone
reacted to
Mudhawk's post
in the thread
Corsair sale on the Scimitar Eite Wireless SE Mouse
with
Like
.
Not sure if this is the right section, but let's TEST it... Itseems at least in the U.S.A. Corsair has a sale on the Scimitar Wireless...
Monday at 1:32 PM
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