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Lorddarthvik's latest activity
Lorddarthvik
reacted to
Radegast74's post
in the thread
I found something besides Star Citizen to blow money on
with
Like
.
Check this out! If I had to shovel snow off my driveway...and I also owned a fire truck lol...I'd get this in a heartbeat...
Today at 2:03 AM
Lorddarthvik
reacted to
Shadow Reaper's post
in the thread
Giggity Giggity - Crafting at it's Best
with
Glorious
.
I’d settle fir a Gallant that kills with a single triple burst while wearing a suppressor.
Tuesday at 5:52 PM
Lorddarthvik
reacted to
BUTUZ's post
in the thread
Star Citizen Alpha Patch 3.23 DLSS & Vulkan Renderer Tested
with
Like
.
If I plug a second GPU in then Montoya's YouTube video rendering down to 480p for the mobile phone people - runs twice as fast. Why...
Sunday at 11:30 PM
Lorddarthvik
reacted to
BUTUZ's post
in the thread
Star Citizen Alpha Patch 3.23 DLSS & Vulkan Renderer Tested
with
Like
.
I always get confuse when reading about that as it always seems to me like they are always taking about vulcan using CPU multithreading...
Sunday at 11:06 PM
Lorddarthvik
reacted to
wmk's post
in the thread
Star Citizen Alpha Patch 3.23 DLSS & Vulkan Renderer Tested
with
Like
.
You mean SLI? -- Forget about it; Nvidia SLI is deprecated, CIG would never support dead technology.
Sunday at 11:06 PM
Lorddarthvik
replied to the thread
Star Citizen Alpha Patch 3.23 DLSS & Vulkan Renderer Tested
.
This is indeed very interesting info, I didn't know CiG was trying to implement DLSS so soon. It's nice to see it doing it's part...
Sunday at 11:06 PM
Lorddarthvik
reacted to
Ayeteeone's post
in the thread
Star Citizen Alpha Patch 3.23 DLSS & Vulkan Renderer Tested
with
Like
.
@wmk What is this DLSS nonsense?! I PAID for 3686400 pixels, I want ALL of them doing honest work! Seriously, nice done! With what...
Sunday at 9:54 PM
Lorddarthvik
reacted to
wmk's post
in the thread
Star Citizen Alpha Patch 3.23 DLSS & Vulkan Renderer Tested
with
Like
.
@BUTUZ Not yet -- multi-threading is coming later: (...) Multi-threaded-rendering will unfortunately not be enabled for this release...
Sunday at 9:53 PM
Lorddarthvik
reacted to
BUTUZ's post
in the thread
Star Citizen Alpha Patch 3.23 DLSS & Vulkan Renderer Tested
with
Like
.
As someone from the compute world my question really is are we now able to access vulcan's built in multithreading GPU wise in SC or at...
Sunday at 9:53 PM
Lorddarthvik
reacted to
wmk's post
in the thread
Star Citizen Alpha Patch 3.23 DLSS & Vulkan Renderer Tested
with
Like
.
I finally managed to test DLSS and Vulkan in controlled environment. TL;DR: 5-10 frames more on Vulkan renderer * DirectX: 25 frames...
Sunday at 9:52 PM
Lorddarthvik
reacted to
NomadicHavoc's post
in the thread
Rebel Moon
with
Like
.
I work at a large clinical research hospital helping to open, maintain, and close out any number of oncology, cardiology, neurology...
Sunday at 12:34 PM
Lorddarthvik
reacted to
Aramsolari's post
in the thread
Rebel Moon
with
Like
.
Well I mean the whole "Assembling the Team" to beat the Big Bad trope has been around forever. Dirty Dozen, The Magnificent Seven back...
Sunday at 12:34 PM
Lorddarthvik
reacted to
RoosterRage's post
in the thread
Rebel Moon
with
Like
.
Sadly it is just another rip off of Akira Kurosawa's classic Seven Samurai same as the Magnificent 7 was and I didn't see any credit...
Sunday at 12:33 PM
Lorddarthvik
reacted to
NaffNaffBobFace's post
in the thread
Rebel Moon
with
Like
.
I'm still going to watch them when I have a spare moment. 😎
Sunday at 12:33 PM
Lorddarthvik
reacted to
Aramsolari's post
in the thread
Rebel Moon
with
o7
.
Nice. My significant other is a RN at a local major hospital. Trauma center and all that. She's literally saving lives out there while...
Sunday at 12:33 PM
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