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  1. Dirtbag_Leader

    It was meant to be...

    BUT. . . I find the Phoenix makes a TREMENDOUSLY better use of space than the Andy, though the Andy has a much heftier supply of missiles. Still though, the cargo capacity is the same and the P72 is a better snub than the Merlin, so it's really only a tradeoff of missiles vs interior space, and...
  2. Dirtbag_Leader

    It was meant to be...

    So my opinion on these ships, just cause: - ANY Vanguard variant make for my favorite 'daily driver.' Can do basically anything solo, and can easily bring a friend too whenever wanted. No serious Citizen should be without one in their fleet. I still prefer the Sentinel as it flies the best...
  3. Dirtbag_Leader

    Best Stealth Transport

    I hear ya, my OG exploration pack is in a similar state of unmeltableness. Only question remaining for it is whether the BMM or Cutlass eventually turns into the Polaris. . . We'll see what the next patches and sales bring! At least you still have some options to play with with that dragonfly!
  4. Dirtbag_Leader

    Best Stealth Transport

    I don't think you need to worry too much about that; in general I find even currently medium-sized ships to be better than single seaters for most things. And even a half-assed NPC type thingy will open up larger ships a LOT. I think bigger ships will still be more FUN with other people, but...
  5. Dirtbag_Leader

    Ship Showdown 2952!

    Woah woah, the Carrack is only boring with boring people. In fact, I recently found it very useful recently as the SOLE ship with a medbed that also has both a snub hangar AND cargo ramp for ground vehicles (890 lift is too damn slow), making those dangerous bunker missions MUCH more...
  6. Dirtbag_Leader

    Streamdeck Profiles

    Since this has been bumped. . . is the stream deck a useful addition if you already have a HOTAS/HOSAS setup? I like the idea of configurable icons, though on the other hand I'm not sure I really need anymore buttons than the 90-some-odd already at my disposal. Can you do anything fancy like...
  7. Dirtbag_Leader

    Ship Showdown 2952!

    NOOOO!!!! GO PISCES!!!! EVERYONE GO VOTE FOR THE 3RD PARTY RIGHT NOW!!! AAAAGGGHHH!!!!!
  8. Dirtbag_Leader

    Thinking of getting a Merchantman

    My take on this, the BMM WAS good because of how much ship you got for the price. At it's current-day price though, equal to that of the Carrack, the value-sentiment isn't near what it used to be, and it is no longer a ship that I would necessarily strive to have in my fleet. I CURRENTLY have...
  9. Dirtbag_Leader

    Fleet planning and CCU questions

    Ha, thanks, glad to know you got my back fellow Testie! :like:
  10. Dirtbag_Leader

    Fleet planning and CCU questions

    Yep, roger that, typing faster than thinking, I indeed remember/know about the big CCU change fiasco, and THAT'S indeed why I've held on to all those CCUs. What I didn't realize though is that it apparently didn't/doesn't apply to standalone ships then, so still cool to have learned that...
  11. Dirtbag_Leader

    Fleet planning and CCU questions

    Huh, well look at that! Must have mismanaged buyback tokens at some point in the past cause I could have SWORN I'd tried that before and it didn't work because it was WB, but no shit, you're right! I sure feel pretty stupid now; hat's off to you @vahadar, many thanks for this revelation!
  12. Dirtbag_Leader

    Fleet planning and CCU questions

    Just to add a little bit: 1.) You absolutely CANNOT melt a referral reward, however you CAN still apply CCUs to them. I CCUed my LTI merlin into a Titan, mostly to prevent myself of continually melting/rebuying that Titan all the time (did that like 6x over). Worked great, now I have a...
  13. Dirtbag_Leader

    Will Connies be getting further work?

    I don't remember if I've heard anything one way or the other, so does anyone know if there's any currently 'planned' work on an/all of the Constellations? Not that I think any are in a 'bad' place, but I certainly feel that they're due for some sort of pass to bring them up to the more modern...
  14. Dirtbag_Leader

    Ship Showdown 2952!

    You might still get to! Reasonable chance this ends up the final round, although I think Carrack v. C8X more likely, by no means guaranteed! This addition *could* possibly be enough for me to finally want to upgrade my Phoenix to a 600i, though I'm still holding out some hope that CIG will...
  15. Dirtbag_Leader

    Ship Showdown 2952!

    I voted Scorpius too, but I have and love both ships. The Redeemer is a great ship, but sort of like the Carrack, it's not really a very good ship to fly solo. You really NEED 1-2 others on it with you in order to realize its awesomeness. Scorpius on the other hand, while certainly better with...
  16. Dirtbag_Leader

    Gallant Burstfire mode

    That WOULD make sense in 'normal' conditions, if you didn't sometimes run into a bunker with 5 NPCs all on top/inside of each other, crammed into the 'space' of two people in a single elevator doorway. THAT'S when it's still nice to have full auto mode!
  17. Dirtbag_Leader

    See Star Citizen's biggest ships with the new Fleetviewer

    Yup, and this is the one that I found rather interesting, even though I always thought it wouldn't be feasible, maybe. . .
  18. Dirtbag_Leader

    My prediction for the Ship Show Down

    You know, I haven't flown the 315p in a LONG time. And while I'd never really consider it as a competitor to the Pisces, I've always enjoyed flying the 325a, and perhaps it's time I spent some aUEC to try toying around with the 315p again. Is it really *that* stealthy?
  19. Dirtbag_Leader

    My prediction for the Ship Show Down

    Hopefully the 400i does well. I don't think the Scorpius will show well because that ship is just so miserable to use currently (cycle gear 40 times to get all guns to fire, then lose one permanently, then lose the turret permanently, etc. . .) I really hope the Cutlass beats out the MSR in...
  20. Dirtbag_Leader

    Travel Times Outrageously Long - I Must Be Doing Something Wrong

    I've had a similar bug recently trying to QT to some sort of in-system POI, and I'm pretty sure what happens is the QT initiates an ORBITAL jump as if you were jumping to a SURFACE point on a planet, which is much slower. When this happens, I can usually power down to abort the jump, then I...
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