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  1. Micaxs

    Hey lets have a fleet post eh?

    My little fleet for now...
  2. Micaxs

    Creatives vs. Engineers

    Server Meshing / Persistent Entity Streaming is 2 technologies that have never been done or achieved in multiplayer games before at least not in the way they want this to work or the scale. I am very skeptical about this, but the first PES details we received and understanding the technical...
  3. Micaxs

    Hey, I'm Mica

    Thanks all, happy to be here. I was interested/curious in star citizen since the kickstarter campaign, but as I didn't trust those types of sites (didn't work in belgium) I got into it a few years later, mainly as a "we'll see if they are able to do this", still amazed by every little patch...
  4. Micaxs

    Hey, I'm Mica

    Hey all, Guess I'll use the template as I'm lazy ^^, Where you from stranger? - Belgium (dutch part) What drew you to Star Citizen? - The scale of the game, the tech challenges of what is being created (entity streaming, server meshing, game systems, etc) and seeing these come into action over...
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