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  1. Shadow Reaper

    1 cap vs 10 sub-cap

    IIRC, the caps ships are the only ships in the game that do not include a blind spot so far as fire return is concerned. Even the Polaris tips its hat at the blind spot mechanism, in that there is at least one if not two (looks like two) unmanned turrets aft. These are less effective than...
  2. Shadow Reaper

    1 cap vs 10 sub-cap

    I regularly run wargame scenarios, and most commonly, what it will take to board and take over a Polaris. I think it can be done with 7 Vanguards and 14 players: 2 Sentinels, 4 Hoplites and 1 Warden (to respawn boarding party PC's who die in combat on the conflict site.) Vanguards use speed to...
  3. Shadow Reaper

    1 cap vs 10 sub-cap

    That stuff above is cheezy philosopher speak for " you're not making sense". In order to come to the conclusion that just 10 smaller ships could take on a cap, you need to show an example. So take the smallest cap ship, the Polaris; and explain how any collection of small ships will outlast...
  4. Shadow Reaper

    1 cap vs 10 sub-cap

    You've asked a conceptually confused question, so the only proper answer is to not answer. There are scenarios where the answer is obviously yes, and there are scenarios where the answer is obviously no. Please precise what collection of smaller ships and which cap ship you mean.
  5. Shadow Reaper

    Gladiator

    Yes. The missile stats are illuminating but it is well to reserve judgement until we can do some serious testing. CIG has published missile speeds, forward, reverse and maneuver accelerations, tracking angles, etc. The Arrester III's have a wide tracking angle compared to most, but one...
  6. Shadow Reaper

    Good bounty hunting ships?

    The Avenger should be fine so long as you don't get into a real dogfight with it. It has decent guns but can't take a hit. The Hoplite is probably the best 1-5 player bounty ship. It is fast, powerful in atmo (where you will often find people), has a solid hull, great shields, great guns...
  7. Shadow Reaper

    Gladiator

    Have you flown your MIS much? One of the things I don't understand is when it says "2x S3 - 6". I'm presuming this means 2 launchers, with 6 S3 missiles total, or is it 12 total? This matters, because the MIS can be made somewhat stealthy by removing the exterior pylon mount missiles and...
  8. Shadow Reaper

    Tired of rethinking my fleet

    Some of the Hulls have decent guns, but there are no ships not specifically designed for combat, that provide adequate self-protection on their own. People regularly misunderstand why the Lancer has big guns. If you try to stick it out against a real PC pirate party with a Lancer, you will get...
  9. Shadow Reaper

    Gladiator

    There are actually a handful ships that can lob S3's, but unfortunately they all have just 2 launchers so, in order to fire a flurry of missiles all in short time period, you really need to have several ships. The 325, Lancer, Stalker, Gladiator and Vanguard could all supply fire support, but...
  10. Shadow Reaper

    Drop Ship War: Redeemer vs Prowler

    Indeed, if CIG stipulated that the reason you cannot put 50 people in a ship designed for 4 was that the life support could not manage, you would just have all your marines using their armors' life support. That's not what CIG has said. What they have said is you can't put 50 people in your...
  11. Shadow Reaper

    Gladiator

    I was just looking for S3 Arrester missiles to chase target escorts and S5 Stalker V's to hit whatever you're targeting. It is conceivable to me you could have 4 players aboard the Prowler and one aboard the Gladiator, and be able to reliably take ships like the Star G with 6 Tana escorts. I...
  12. Shadow Reaper

    Gladiator

    Thanks! I still like the Gladiator teamed with the Prowler, especially if it can wear void armor. That turret is a huge waste though. Put scan in it and it would rock. Put an EMP Generator in or extra fuel tanks.
  13. Shadow Reaper

    Drop Ship War: Redeemer vs Prowler

    There have been contradictory notes on using the max crew numbers to limit how many characters can be aboard and still fly the ship. Theoretically you could stand ten people in the back of an Avenger, but it is max crew 1. It has flown with two people aboard as is attested by the fact one has...
  14. Shadow Reaper

    Gladiator

    Does anyone here have a Gladiator and could see if the Hornet Tracker scan turret kit will fit it?
  15. Shadow Reaper

    Drop Ship War: Redeemer vs Prowler

    IIUC, you will not be able to use ships that merely have enough volume for passengers and load them with troops. If you could do that the Freelancer Max would be hard to beat as a boarding craft but last I heard if you exceed the limits of the craft it will simply not fly. This actually makes...
  16. Shadow Reaper

    Esperia Prowler LTI $425

    Another reason to buy a Reclaimer.
  17. Shadow Reaper

    Esperia Prowler LTI $425

    I was just thinking, with just S2 reactor you have to choose ballistic to keep your power down for stealth reasons. So you're kinda stuck with short range weapons only. Not my favorite but that's what it looks like. So I stuck it in the dps calculator--4X Combine Ballistic Cannon and 2X Aegis...
  18. Shadow Reaper

    Esperia Prowler LTI $425

    The Cat is slated for 4XS4 gimbals and we should be able to add a missile module or 4 (but that would take up all your cargo room). The trouble is, it is not fast nor maneuverable, it is not stealthy, and it makes a very big and easy to hit target. Of course if you immobilize your opponent...
  19. Shadow Reaper

    Drop Ship War: Redeemer vs Prowler

    I think if you want to compare transports you need to ask about the Hoplite as well. The Prowler is going to be slow and stealthy while the Redeemer is going to be blazing hot and easy to spot, and fast. The Hoplite will be between them. For planetside drops, any of these as well as the...
  20. Shadow Reaper

    Esperia Prowler LTI $425

    Back when RSI announced the Cutlass would not get a docking collar, it became evident they are not going to plan a huge advantage for them in ship boarding. So long as personal armor can be used as a vacuum suit, boarders probably are better off breaching hulls in multiple places rather than...
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