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  1. Shadow Reaper

    Thoes who say Voice attack is cheating...

    Yes. That's what I'm saying. You still need to toggle on/off the comms. I have to wonder what people are flying that they don't have enough buttons on a HOTUS, let alone a keyboard. Buttons seem faster to me and I don't have to worry about people thinking I've been hearing The Voices...
  2. Shadow Reaper

    Thoes who say Voice attack is cheating...

    I am wondering though, for group missions where you have ten players on VOIP together, what will become of voice commands. If you can dedicate one switch to toggle /on and off your comms, then have half dozen voice commands you'll be fine, but you are one click away form communications and they...
  3. Shadow Reaper

    very cool

    http://www.starship42.com/ Not sure where the data for the drawings comes from, but it is showing a 7th gun turret plus the 2 missiles turrets. The additional one is ventral aft. I would have put one there and supposed CIG left it off to create a vulnerability, so now I'm wondering how many...
  4. Shadow Reaper

    Polaris weapons update/clarifacation

    It's not that the weapons are ineffective, but that they don't provide a tactical advantage if they are not hitting out of range of their opponent, or doing more damage than their opponent. Matched against weapons of like type, but with the Polaris wearing less armor than all other cap ships...
  5. Shadow Reaper

    Polaris weapons update/clarifacation

    After reviewing the weapons available for the twin S5 mount, I can see unless they add some new weapons the thing to do is beg, barter, grovel and blackmail to get them to allow that installation only as a quad S4 so I can put 4 Revenants on it for killing torpedoes. Anyone here good at...
  6. Shadow Reaper

    Polaris weapons update/clarifacation

    Yes. It's not just the firepower, but the range. People tend to forget that the dogfighting distances we see between various ships is nothing like cap ship combat. People think about these S4 and S5 weapons with ranges of 2-4 km and forget that Cap ships can see and target at much greater...
  7. Shadow Reaper

    into the wilds

    Yes, I think what is required for this kind of play will be very demanding, and if those leading screw it up, people will just leave. You have to provide variety as well as accountability, and if the group doesn't find fun people will not stay. If for example, a fleet like this finds an...
  8. Shadow Reaper

    into the wilds

    I did this in StarWars Combine. To the best of my knowledge I was the only player building secret bases. I had 3 of them, and used them as private training and hunting grounds, which provided the largest single source of income in that game. When I left I had a very large fleet, and was the...
  9. Shadow Reaper

    into the wilds

    Your concept has more merit than the one I posted as an example. I didn't think until afterward that it will be years before we'll see instances that can admit 34 ships. The notion of course is to think on what it will take with both ships and players to create the kinds of complex scenarios we...
  10. Shadow Reaper

    into the wilds

    Worthy Lord Montoya has appointed you to lead the 6 month exploratory mission into the recently war ravaged Krell Empire. You will not be cut off from regular supply, but the distance and strained empire access through Xi'an space conspire to hinder any kind of aid coming within reasonable...
  11. Shadow Reaper

    Polaris weapons update/clarifacation

    The Void Bomber has three spinal mounts that would cut the Polaris to ribbons well before the Polaris could get within turret range. This is why CIG has specifically said they are anti-fighter turrets intended for defense and are useless against cap ships. You can use them on anything smaller...
  12. Shadow Reaper

    someone said. . .

    In a true permadeath game like StarWars Combine, you lose everything your character owns. Since we pay for stuff like ship insurance, CIG can't do that. So attempts toward permadeath will result in a bunch of silly names with numbers in them. Boingo 23 is not really scary any more than Boingo...
  13. Shadow Reaper

    What is your current fleet?

    This kind of data is more useful to enemies of TEST than to TEST. I suggest you close this thread down and remove it.
  14. Shadow Reaper

    Why you may want a Polaris

    Thanks so much for the calculator link! These are different numbers than I've seen but at least they did include things like the Omni XII which have still apparently not been released yet. I have to respectfully disagree with regard to the heat and ammo concerns. It is decidedly NOT a good...
  15. Shadow Reaper

    Why you may want a Polaris

    Pilfered from another thread: Just some thoughts on equipping this beast. . . 6 double S4 weapons turrets, one unmanned at rear says they wanted 6 turrets but left the last unmanned to create the continuing specific weakness in every ship's defenses that we have seen before. In this case...
  16. Shadow Reaper

    Polaris weapons update/clarifacation

    The above chart does not seem to me reasonable at all. I would love it if the Retaliator suddenly had good cruise. It is the horrible cruise to date that has turned me off from it. I don't believe the stats here on the Starfarer or StarG. They make me think someone has published nonsense...
  17. Shadow Reaper

    someone said. . .

    I think CIG has backed away from the permadeath notion, as they realized they will lose players that way. There has been a lot of discussion as to what the penalty will be for dying, but I don't think it will be that. Longer spawn times the more you die might be the answer. There has also been...
  18. Shadow Reaper

    someone said. . .

    . . .in an SC vid the other day, that personal armor will not allow you to be in vacuum, but rather than you need a vacuum suit. Does anyone know if this is true? It would make sense that in order to board a ship, you need a docking collar unless you have protection form vacuum. No collar...
  19. Shadow Reaper

    Polaris weapons update/clarifacation

    I am thrilled with the size guns, but astonished they are putting 32 S3 anti-fighter missiles aboard. Arrester III S3 missiles have a 36 km range and 12 km tracking distance. Fighters might be safe from them if they maneuver hard, but little else. This ship is a BEAST.
  20. Shadow Reaper

    [Poll] Which ship is your favorite and why?

    I am more in love with the Polaris than I ever expected, despite that I have always loved Corvettes. I just hope they don't nerf the turrets. It does need to be its own, effective anti-fighter screen. What do you like in the way it looks? Prettiest ship yet. I am shocked they appear to have...
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