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  1. Shadow Reaper

    The Problem with Capital ships

    I don't think we have enough info to make cogent battle plans, but would note that probably any assault on cap ships will be contingent upon EM Warfare. You need to sever the connection between the big ships and their fighter screens so the fighters don't know to kill incoming. Reuires several...
  2. Shadow Reaper

    The Problem with Capital ships

    Sorry my keyboard is broken. Last I herd, instances limit the number of ships, not players; and presently limit to I6 ships. The intention is to drive that to 32 ships. IIUC, the inside of each ship is like its own instance, so not problem. We need range specs on torpedoes. There is no...
  3. Shadow Reaper

    The Problem with Capital ships

    I am still skeptical of how cap ship combat will work, when ships are insured. Unless Javs and Bengals take months to replace, how can there ever be anything like a real war? I have heard what sounded like a plan that the larger a ship is, the longer it will take to respawn, but have not heard...
  4. Shadow Reaper

    Piracy [In-Game Occupation] Let's raise the Black Flag! (TEST Piracy)

    View: https://www.youtube.com/watch?v=pMhfbLRoGEw
  5. Shadow Reaper

    Piracy [In-Game Occupation] Let's raise the Black Flag! (TEST Piracy)

    It is slated to have 4 S4 Gimbals, so could mount 8 Sledges. That's more than a Redeemer. It is too big to be maneuverable, but It could cut your engines to shreds, just tear them right off your transport, along with every weapons mount. Be afraid. Be very afraid.
  6. Shadow Reaper

    Thanks to the lady in front of me at the drive thru this morning!

    He must have been flying an Aurora and she felt pity.
  7. Shadow Reaper

    Reliant Variants

    All the Reliant have 2XTRI. They will be poky, though they will be very maneuverable. They have about the least thrust of any ship. They should be good at avoiding IR scans, and missiles.
  8. Shadow Reaper

    Pimped your spaceship? Lets share information!

    I like the idea of 4 guns all the same plus missiles. You can then set the second stage for the missiles. Has anyone loaded two different kinds of missiles onto one fighter and how did that go? Is it that you have to load each launcher with all the same, or both launchers if they're the same...
  9. Shadow Reaper

    How does melting and unmelting work

    It's the same in both directions, but when it's turning solid the latent heat is called latent heat of condensation. When it turns gaseous it's called latent heat of vaporization, etc. It's basically just a certain quantity of energy for each degree change for any given material, plus...
  10. Shadow Reaper

    How does melting and unmelting work

    This is the specific heat for energy needed to change any specific temperature, plus the latent heat specific to the material for the phase change between solid and liquid, which is often very large. It's surprising that. . . What? Oh. Never mind.
  11. Shadow Reaper

    rabid hamster

    Eric Davis has one on his head. . .a rabid hamster. Oh, that's supposed to be the "in" hair cut? I don't think so. Get a hairbrush. You look like a moron. I don't care if you're a millennial, you look like someone got your head caught in a laundry drier. Save that styling' stuff for the...
  12. Shadow Reaper

    Star Marine and 2.6

    So a system like Leir with 7 wormholes, you can't just quantum travel between, but have to spend significant portions of time? And what is the requirement for quantum travel? Does there need to be a beacon to lock onto or some such?
  13. Shadow Reaper

    Star Marine and 2.6

    You guys know better than I do, as I haven't been in game yet. So how long do you think it will take to motor across a system from one wormhole to the next? What sorts of travel events will take significant time that you would want to get out of the turret chair? Can't you quantum travel...
  14. Shadow Reaper

    Hello 0/

    Welcome to Test.
  15. Shadow Reaper

    Star Marine and 2.6

    I think this would be a huge problem save that the game is designed that travel takes very little time. Even if you're hopping through wormhole after wormhole, the time between will be exciting, searching against pirates and so on.
  16. Shadow Reaper

    Star Marine and 2.6

    If I were piloting a multi with several gunners, you can bet I would work out the jargon necessary to let them know I was putting the ventral side toward target, rolling to protect shields and letting the guys know who would have a target when. A real team takes great communication and teamwork.
  17. Shadow Reaper

    Star Marine and 2.6

    Best place to start now is probably in the turret of a Star-G or Connie. There ar plenty out there, but to be effective, you have to have good communications with the pilot and he needs to fly specifically so you know what he is going to do and can stay on target. If the pilot does not work...
  18. Shadow Reaper

    Star Marine and 2.6

    Cool. From what fps vids I've seen, any small team that operates as a real team will have a huge advantage. Players are not moving as one, not communicating, not using speed to real advantage, not operating like real squads at all. If we can do that, we can rule. I'm pretty good at fps and I...
  19. Shadow Reaper

    Star Marine and 2.6

    I'm not the guy to diagnose. You want guys like Ripcord and Marcsand. I will be very happy to look at the vid though.
  20. Shadow Reaper

    Hey!

    See, he likes Kirk. I knew I like this guy. He was just kidding about Janeway. Kirk is cool. Janeway throws hair-curlers at Vanduul hordes and just pisses them off.
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