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  1. Zookajoe

    3.22 is on the PU!

    I think so, looks like mining and salvage are in pretty good places at the moment. That is my normal game play styles.
  2. Zookajoe

    3.22 is on the PU!

  3. Zookajoe

    Uh, is this the right room?

    Welcome! Pull up a brew and have a seat!
  4. Zookajoe

    Oh, please keep this in game...please, please, please!

    Ya know they are gonna "fix it" but damn... Swapping turrets in 3.21
  5. Zookajoe

    Hey lets have a fleet post eh?

    Okay, I had one of the wrong variants up there. Fixed it now. So, a Hauler, a Data Runner/Blockade Runner, a Exploration/Gunship (I mean, who we kidding?), and an Exploration ship.
  6. Zookajoe

    Hey lets have a fleet post eh?

    Finally got it about where I want it. Unless they unveil a "Gotta have it!" ship...
  7. Zookajoe

    Arrastra QnA open on Spectrum

    I always told myself that if there was ever a ship made that did not have half the crew sucking vacuum while trying to mine, I would grab it. So I grabbed it. :love:
  8. Zookajoe

    Hello from Texas

    Greetings! Pull up a beer and have a seat!
  9. Zookajoe

    Starfield - Discussion Thread

    The Mods are out already... Apparently, that Youtube vid had pixelated out racey bits so was set to private. So weird.
  10. Zookajoe

    Hi *waves nervously*

    Welcome to Test! Pull up a chair and have a beer!
  11. Zookajoe

    Ship Upgrade feature not working?

    Hell, I thought I was doing pretty good, considering my level of sobriety.
  12. Zookajoe

    Ship Upgrade feature not working?

    I was trying to use Mozilla, but swapped to Google and it worked fine. So, I got some going on with Mozilla, cleared the cache and still nothing. Thanks for the input guys!
  13. Zookajoe

    Ship Upgrade feature not working?

    Hmmm, I notice that the "Ship Upgrade" button in The Hanger does not seem to want to work for me. Is there something here I am missing? Does not seem that I am blocking pop-ups.
  14. Zookajoe

    The Darkest Timeline...

    View: https://youtu.be/NOMqWattjIc That right there is funny, I don't care who you are.
  15. Zookajoe

    3.18 is live (EDIT: we voted that 3.18 is not live)

    I got in for a little while yesterday, but since then been getting error 60015. Was able to get to the menu on the AUS server, but that is as far as I got. Oh well... Okay, so was able to get to loading screen, then it hangs at 20391 entities and never proceeds. yeah, gonna give it another week.
  16. Zookajoe

    3.18 is live (EDIT: we voted that 3.18 is not live)

    For Error 19004. I just logged out of my account on the RSI website, then logged back in and authenticated. Fixed it right up.
  17. Zookajoe

    Does Test squadron have a medical division?

    There is one, might need to resurrect it though: https://testsquadron.com/threads/help-me-find-a-name-for-test-medics.9541/
  18. Zookajoe

    The Need for Multiple Speeds.

    Just a bit of an update. Looks like when you come out of Q-Mode, the shields come back almost instantly.
  19. Zookajoe

    The Need for Multiple Speeds.

    To help foil pirates and griefers, as soon as you come out of QT, quantum boost. If they have weapons and shields charged, there is no way they can catch you if you q-boost. Now if they have something blocking quantum travel, well you are screwed anywho. They would have to have impeccable...
  20. Zookajoe

    The Need for Multiple Speeds.

    The two modes of travel does have advantages I feel, especially for non-combat haulers. You just stay in Quantum Mode. In QM, you can easily outrun any ship in SCM mode, the fastest they can go is 300mps or so, while you can do up to 1200+mps dependent upon the ship. We don't know how...
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