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  1. Ayeteeone

    Will Exploration ships matter in 1.0 and beyond?

    @Thalstan Been thinking about your original question... best guess is, Not for 1.0. At some point beyond that yes. Short version is that the replacement for scanning is already in the SQ42 dev build, we've seen it used in past presentations and the expectation is that it will be in the SC...
  2. Ayeteeone

    Will Exploration ships matter in 1.0 and beyond?

    To some extent I think that's inherent. In describing the MSR gameplay it was said that it might take missions to go scan an area and return the data. The ability to hack may become the difference, but who really knows? It would not be a huge stretch to put in Tier 0 courier missions for...
  3. Ayeteeone

    There and back again. Getting ready for patch 4.0

    Welcome back!! Absolutely in the Discord, there is someone on at any time of day. These forums are a good record, but participation could certainly be better as it's usually just a handful of us discussing things.
  4. Ayeteeone

    Any guesses about a surprise ship this IAE?

    Best reason I've ever heard to buy a ship in this game !! This is supposed to be FUN, after all :)
  5. Ayeteeone

    Will Exploration ships matter in 1.0 and beyond?

    Items 1 and 3-7 are all gameplay that has been discussed at various times and I expect to see. Genuinely if these don't show up then I'll be finding a new hobby (with apologies to Tessa) as these were my attraction to this game. 2 is a very cool idea that would give additional purpose to the...
  6. Ayeteeone

    Will Exploration ships matter in 1.0 and beyond?

    I don't see them cutting back on systems. We've known for years that the initial release would only be a handful. The big reveal regarding systems this year was actually that every planet will have hundreds to thousands of points of interest, instead of one or two. It was bluntly stated in the...
  7. Ayeteeone

    Will Exploration ships matter in 1.0 and beyond?

    Good questions on a topic that is near and dear. Some thoughts to add, but no good answers.. The scanning portion of exploring, particularly 'long range scanning' is dependent on server meshing. As the area of responsibility and managed entities are intended to be fluid numbers, it will be...
  8. Ayeteeone

    Anvil Terrapin Medical

    Pssst... Galaxy too..
  9. Ayeteeone

    Any guesses about a surprise ship this IAE?

    A hauler big enough to carry a full size Valakar. A Crusader starter that probably could have been a great medium or heavy fighter with a couple of component changes. Or a competitor to the Recon Cutter. Looks aside, I think CIG missed a trick with this one. The Anvil 'Paladin' with 4 size 4...
  10. Ayeteeone

    End Game Space Station Inspiration

    I'd say only in passing, but now we know what to play over the station PA system! @maynard Not necessarily. ELO was an integral part of the soundtrack for GEN X's teenage years, back when creativity meant actually creating something unique, not sampling/copying/covering/riffing off of somebody...
  11. Ayeteeone

    Anvil Terrapin Medical

    Lots of good discussion, but one point that should be corrected.. The medical beds in the Red are Tier 3; The bed in the Medical Terrapin is Tier 2 which is the same treatment class as the Carrack and the 890J. How much this matters DOES remain to be seen, but given how CIG has developed...
  12. Ayeteeone

    Zeus vs. Cutlass

    I agree with your analysis here. They are reaching hard for a way to incorporate PvP as a value-added aspect of the game, but this mechanic (the shield system in Pyro) feels incredibly artificial and forced. Taken to it's logical conclusion, it becomes a necessary duty to perform to protect...
  13. Ayeteeone

    Zeus vs. Cutlass

    This exact situation has been talked about, and what @Richard Bong shared was their thoughts at the time. A captured player would be replaced by an NPC for the player to turn in, and instead of being stuck in the pod would wake up in prison. For less-than-legal actions such as kidnapping they...
  14. Ayeteeone

    IAE 2954 schedule

    It has a huge med bay. And a generous hangar. And 6 double staterooms for crew. And a genuine brig. And a perfect sci-fi engineering room, and a big cargo area with ramps and an internal tractor beam, and.. it's also the most dedicated multicrew ship to date, everything is sorted to crew...
  15. Ayeteeone

    Debating fleet setup. Solo vs semi solo groupable ships

    Hey, is this about to become a Player generated recovery mission?
  16. Ayeteeone

    Upgrade time!

    Can't go wrong with an LTI bar!! :o7:
  17. Ayeteeone

    Zeus vs. Cutlass

    Roger that, I might have missed the number of pods the MR carries. I have both and am looking forward to doing in-use comparisons. In it's base form it's a garishly decorated cop car. Not subtle, and screams "Pirate ME!" as loudly as any cargo ship in the verse. That won't keep it from being...
  18. Ayeteeone

    Debating fleet setup. Solo vs semi solo groupable ships

    I think @BUTUZ nailed it.. many of us have taken this on as a path to focus on in the game. AND, things change. CitizenCon last year completely upset my hangar, and after this year, well.. !!! As a Point of Reference, though - There are MANY members in the org who have the big ships, and those...
  19. Ayeteeone

    Zeus vs. Cutlass

    These are good questions to ask IMO, and I'm not sure there is a good answer right now. Speculation is free though :) Blue has better speed and maneuvering than either the ES or CL. For the MR to compete at in-flight takedowns it'll need more aggressive tuning than it's brothers, which is not...
  20. Ayeteeone

    Im new. Where am i?

    Captain First Rank Marko Alexandrovich Ramius is indeed a great example of a capital ship commander. Welcome to TEST! Come jump into Discord, that's where most of the activity is at.
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