2017 Star Citizen road map and beyond

Montoya

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What lies in store for 2017? Here is a breakdown of what to expect from CIG.

There is no solid date on any of these releases at the time of this post being made, but I feel we can expect things to move quicker this year in terms of content because the groundwork has been set.


3.0 – The Stanton System
BASIC PROFESSION FUNCTIONS
  • Trading – Be able to buy/sell commodities via kiosks and NPCs among the various landing zones.
  • Cargo Transport – Pick up hauling jobs between landing zones. Automatic cargo load/unload, manual cargo transport.
  • Piracy and Smuggling – Establish secure/non-secure areas. AI Security response to attacks. Add the ability to retrieve floating cargo from destroyed ships. Create buy/sell system for illicit cargo.
  • Mercenary – Create Service Beacon System (for Combat Assist Contracts). Create AI distress scenarios.
  • Bounty Hunter – Accept missions to terminate wanted players and NPCs.
NEW SHIPS
  • RSI Ursa Rover – This rugged all-terrain vehicle is perfect for exploring vast planets.
  • Drake Dragonfly – This fast open-cockpit ship has been seen flying both in atmosphere and in space.
  • Drake Caterpillar – This large, modular cargo ship has a mixed reputation, to some it’s a spacious affordable hauler, to others, it’s up to no good.
  • RSI Constellation Aquila – The exploration variant of the classic RSI Constellation.
STANTON SYSTEM ROLL-OUT

Travel around the various planets and stations within the Stanton System. Although technically a UEE system, all of these planets were sold to MegaCorps to help fund the government.

  • Debut of Planetary Tech
  • Expanding the Stanton System
    • ArcCorp
    • Hurston
    • Microtech
    • Crusader
    • Delamar
    • New Space Stations, moons and Asteroid belts

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3.1 – Mining & Refining
BASIC PROFESSION FUNCTIONS
  • Mining – Retrieve solid and gaseous commodities from planet surfaces, manual cargo transport, refining materials.
  • Refining and Processing – Process raw ore into purified commodities. Most shops will only deal in one or the other form. Initial implementation might be to have dedicated shops handle the refining.
  • Quantum Interdiction – Be able to interdict Player ships from Quantum travel.
  • Refueling – Add Refuel Contracts to Service Beacon. AI tankers and fuel requests (as well as player fuel requests)
  • Escort – Protect one or more ships from harm. Add Escort contracts to Service Beacon. Implement Quantum Linking (multiple ships jumping together)
ADDITIONAL SOLAR SYSTEM LOCATIONS
NEW SHIPS

  • Drake Cutlass Red & Blue – Variants of the popular Drake fighter.
  • MISC Hull C – This medium sized cargo ship is one of the most common hauling ships in the Empire.
  • MISC Prospector – A small mining vessel for solo operators.
  • Origin 85x – The luxury away-vessel first seen in the 890 Jump brochure.
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3.2 – Repair & Salvage
BASIC PROFESSION FUNCTIONS
  • Salvage – Strip commodities from ship hulls via handheld tools, retrieve crates and other valuables from derelicts and debris.
  • Repair – Repair damaged ship via tools (later implementation will incorporate the Crucible), repair damaged satellites or stations.
  • Mercenary – Covert Operations – Patrol areas of space, protect stationary entities, advanced mission scenarios: infiltration/covert (retrieve data/object from enemy, sabotage, etc.), hostage rescue missions)
ADDITIONAL SOLAR SYSTEM LOCATIONS
NEW SHIPS

  • RSI Constellation Taurus – The entry-model of RSI’s iconic Constellation line.
  • RSI Constellation Phoenix – The luxury model of RSI’s iconic Constellation line.
  • Anvil Terrapin – The tough and rugged Scanning and Exploration ship.
  • AEGIS Vanguard Harbinger – The variant of the Vanguard has been converted into a bomber.
  • AEGIS Vanguard Sentinel – An E-War variant of the Vanguard line.
  • AEGIS Reclaimer – Aegis’ industrial salvage ship.
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3.3 – Farming & Rescue
BASIC PROFESSION FUNCTIONS
  • Farming – Plant and grow crops, harvest when appropriate, and sell the final product.
  • Rescue – Rescue NPCs from a variety of dangers (powerless stations, damaged ships in decaying orbits, evacuate personnel, etc.)
ADDITIONAL SOLAR SYSTEM LOCATIONS
NEW SHIPS

  • Anvil Carrack – Anvil’s long-range exploration ship.
  • 890 Jump – Luxury cruise liner from Origin.
  • Banu Merchantman – The first Banu spaceship to be introduced in game, the Merchantman is a massive cargo ship.
  • MISC Reliant Variants – All variants of MISC’s rotating vertical ship.
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4.0 Jump Points
BASIC PROFESSION FUNCTIONS
  • Travel to multiple Star Systems – The universe expands beyond the Stanton System.
  • Exploration and Discovery – Find unknown asteroids, derelicts, fuel sources, bases, commodity locations, scanning of space and surfaces in order to utilize, share or sell the information.
  • Science and Research – Retrieve samples from space and planetside locations for analysis, atmospheric manipulation, scan/analyze various phenomena.
ADDITIONAL SOLAR SYSTEM LOCATIONS
NEW SHIPS

  • RSI Orion
  • Anvil Crucible
 

BUTUZ

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Great overview Boss Montoya.

3.0 and 3.1 will be in 2017 the rest in 2018 methinks!

WHERE ARE THE FREELANCER VARIANTS?!!!!! :(
 

B3aT

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I don't think 4.0 will make it next year, but even so, we will have at least few hundred hours of unique gameplay, and testing it thousands :smile:

PS: too bad they didn't updated the schedule yet, CAT is out already
 
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NaffNaffBobFace

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Cheers for the roundup...
3.1 – Mining & Refining
BASIC PROFESSION FUNCTIONS
  • Mining – Retrieve solid and gaseous commodities from planet surfaces, manual cargo transport, refining materials.
  • Refining and Processing – Process raw ore into purified commodities. Most shops will only deal in one or the other form. Initial implementation might be to have dedicated shops handle the refining.
  • Quantum Interdiction – Be able to interdict Player ships from Quantum travel.
  • Refueling – Add Refuel Contracts to Service Beacon. AI tankers and fuel requests (as well as player fuel requests)
  • Escort – Protect one or more ships from harm. Add Escort contracts to Service Beacon. Implement Quantum Linking (multiple ships jumping together)
ADDITIONAL SOLAR SYSTEM LOCATIONS
NEW SHIPS

  • Drake Cutlass Red & Blue – Variants of the popular Drake fighter.
  • MISC Hull C – This medium sized cargo ship is one of the most common hauling ships in the Empire.
  • MISC Prospector – A small mining vessel for solo operators.
  • Origin 85x – The luxury away-vessel first seen in the 890 Jump brochure.
I have seen footage of the 85x flying on Yoo Choob, was I looking at PTU pre-production or is it already flyable?
 

WingCmdr_Goose

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i think we will see at least 3.1 if not 3.2 for the PU , maybe SQ42 by the end of 2017. lots of awesome things to come and i think 3.0-4.0 will really boost production and open the door for many awesome things and many awesome experiences and it bound to bring more people to the game. one day we will all be sitting around a campfire telling stories of the hard times during Alpha and how cunts used aimbots and cheated at the launch of Star Marine in A2.6 to all the youngins that join after the final game release.
 

Zahina

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i think we will see at least 3.1 if not 3.2 for the PU , maybe SQ42 by the end of 2017. lots of awesome things to come and i think 3.0-4.0 will really boost production and open the door for many awesome things and many awesome experiences and it bound to bring more people to the game. one day we will all be sitting around a campfire telling stories of the hard times during Alpha and how cunts used aimbots and cheated at the launch of Star Marine in A2.6 to all the youngins that join after the final game release.
True !
 

marcsand2

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I have seen footage of the 85x flying on Yoo Choob, was I looking at PTU pre-production or is it already flyable?
But meanwhile I don't have a 85x anymore, so I can't test it again in Live built
I have flown it in VS. Looks like a fun light fighter and doesn't has to eat through thick shields with its Longswords. Perfect for boom and zoom.
 

Printimus

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Great overview Boss Montoya.

3.0 and 3.1 will be in 2017 the rest in 2018 methinks!

WHERE ARE THE FREELANCER VARIANTS?!!!!! :(
The Endeaver is listed nowhere.
I suggest 4.0 for the science and research feature.

Ok I dont have one, but Its a nice ship. (Is it a ship anymore?)
They didnt list ALLLL the ships cause they simply wouldnt have room. But I would expect the lancer variants to come out with 3.0 or 3.1 alongside the cutlass variants when that rework gets finished. And as for the Endeavor.... either 4.0 with the other BIG ships, or closer to 3.3 with farming and such.

Patience padawans... your ships will come out all in due time.
 
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