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Best thing this game did so far was create the picture features, this game markets itself.
Best thing this game did so far was create the picture features, this game markets itself.
Well, the base holds 1 scu, the RN maps an area, and the RC is really fun to drive. So I guess if you wanted any of those, you might consider one.Why would one choose a Cyclone over a pair of X1 Force or some such?
Because it's fun to drive I suppose. I don't like the implementation of spacebikes (c'mon, they shouldn't be able to fly like that).Why would one choose a Cyclone over a pair of X1 Force or some such?
The Cyclone, besides being wickedly fun to drive, has three different combat roles that I like: anti-air defence, recon and an armed patrol variant. I love those bikes, got 3 Nox and 2 X1s, and 4 dragonflies if they count. But every time I throw my leg over one of those things, I got a betterthem average chance of spattering myself all over whatever planet I happen to be on. They need some love from CIGWhy would one choose a Cyclone over a pair of X1 Force or some such?
When it comes to scouting, then having many scouts is a great idea. With the Cyclone, I don't think that too many people will be scouting with it unless they want the RN, which can map and drop beacons for fleets to zero in on.I think the choice will likely have something to do with just how much one can direct NPCs. If in the same ship carry space as a Cyclone one can have 3-4 X1 Force, and send them out to scan, one supposes you can cover much more territory. The cargo unit the Cyclone can carry makes a difference, but I'd much rather have several smaller terrestrial targets each with sniper rifles out there, and the onboard guns of the X1, than put all my resources ins a box that is so easy for any real ship to kill. That Cyclone is a bullet magnet, and anyone inside one is looking at death by Aurora, or any other real spaceship on or near the surface.
wickedly fun to drive
Sold. Give me a red racing tonk!Nox = Turbo Ninja-Scout
Cyclone = Patrol, surveillance, exploration/mapping (Depending on your Cyclone's model)
Ursa = Armed incursion/APC and Exploration (Has a pressurizable cabin to refill suit O2)
Nova Tonk = Something on the ground needs to get dead, and you have supporting vehicles to go with it
Do you think they will release a turbo version of the Nova? RACE TONK!!!