MISC Fortune

BUTUZ

Space Marshal
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Apr 8, 2016
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BUTUZ
Looks good but it's too similar to the vulture if their gonna literally make copies of every ship for every manufacturer then this game is gonna take anther 10 years jesus.
 

GPcustoms

Space Marshal
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Sep 3, 2019
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I can stuff the vulture full of tasty scrapings...I do however like a market that offers a variety so its gonna be an individual opinion...
And personally I have never made a mistake...In fact I'm so damn good that many years ago I thought I had made a mistake but alas I was mistaken :o7:
 

RoosterRage

Vice Admiral
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Jul 16, 2022
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RoosterRage
Looks good but it's too similar to the vulture if their gonna literally make copies of every ship for every manufacturer then this game is gonna take anther 10 years jesus.
It was an onboarding ship for a new hire most likely and with salvage being popular it was an easy million dollars in the bank for little time and investment,
personally I am just glad it wasn't another fighter as this game lacks industrial ships.
 

Wolfy

Space Kitty
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Apr 27, 2017
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Given the option between the two, which one do you take out for daily solo play?
I have been using the Fortune. While I like stripping components, I have kinda limited time/energy to play and having the gameplay be a lot smoother without having to climb down the Vulture's ladder all the time is a really big plus.
 

Thalstan

Space Marshal
Jun 5, 2016
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Thalstan
I have already suggested multiple times in spectrum that since we can already “repair’ ships with our hand held salvage guns, that salvage ships that have the right materials should be allowed to repair ships in a similar manner….for now. I am not suggesting that it remain that way, just saying it can be a quick and easy way to repair ships in a version 0 implementation.

Once repair ships are in-game, that functionality can be removed or downgraded.

So ships with structural issues (missing a wing, etc) can be repaired with construction materials.
Recycled material composite can be used to repair/return hull and armor over structure.

A loss factor should be implemented so that a it takes more to repair a ship than you would get from a ship.

Ships in hard death cannot be repaired.
Components will need to be fixed a different way, or replaced. S3 would need the tractor rifle, and S4 would need the ATLS (ships would need corridors big enough to allow the components and ATLS through
Dedicated repair ships can restore paint jobs, will be more efficient with materials, do it faster, etc.


This could be an easy win for CIG and complete a game loop as the tech should already be in place.
 
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Mudhawk

Admiral
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Oct 30, 2022
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since we can already “repair’ ships with our hand held salvage guns, that salvage ships that have the right materials should be allowed to repair ships in a similar manner…
Weird, the second i read this I saw a Vulture in my mind doing that "Wax on, wax off" routine with it's tiny arms.
Poor, MISC Fortune. No Karate Kid reference for you ( you one armed bandit).
Jokes aside, what you say makes sense. If the guns can do it, the ships should be able to spraypaint some hull as well. :o7:
 
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