Hi All!
i posted this question for the Character Tech Art town Hall, I'd love to get a boost.
"Players love the idea of "flow" in clothes and hair, movement and inertia. What technical limitations have you come across during design in terms of polygon, physics, memory, etc that you've encountered and had to overcome?"
i posted this question for the Character Tech Art town Hall, I'd love to get a boost.
"Players love the idea of "flow" in clothes and hair, movement and inertia. What technical limitations have you come across during design in terms of polygon, physics, memory, etc that you've encountered and had to overcome?"