About damn time they came out with a cable standard that will allow for more bandwidth. 77.4 Gbps, to be exact.
PC Gamer - Displayport 2.0
Techradar - Displayport 2.0
PC Gamer - Displayport 2.0
Techradar - Displayport 2.0
I was unaware that VR needed a lot of bandwidth or DP cables for that matter.Thats some good bandwidth, also good for VR!
The current Vive headset run off HDMI and USB, so if Displayport cables become mainstream, that may help future devices.I was unaware that VR needed a lot of bandwidth or DP cables for that matter.
Right, but the headset doesnt require THAT much data, does it? The screens are barely HD inside the lens headset.The current Vive headset run off HDMI and USB, so if Displayport cables become mainstream, that may help future devices.
The original is 1920 x 1200 90 hz per eye, i believe. Still has a lot of screen door effect at that resolution so hopefully they can do better with more bandwidth. Personally, I'd like to see a higher resolution and fully wireless.Right, but the headset doesnt require THAT much data, does it? The screens are barely HD inside the lens headset.
lol fully wireless you wouldnt need a displayport at all, which is what this whole thread is about! Ok so VR lenses run just barely over full HD at 90 Hz. The screen door effect is caused from being super close to the screen at a low resolution because you can see the individual pixels. Higher resolution may alleviate this.The original is 1920 x 1200 90 hz per eye, i believe. Still has a lot of screen door effect at that resolution so hopefully they can do better with more bandwidth. Personally, I'd like to see a higher resolution and fully wireless.
You would still need a wired connection from you graphics card to the base that the headset is talking to, bluetooth ain't gonna cut it.lol fully wireless you wouldnt need a displayport at all, which is what this whole thread is about! Ok so VR lenses run just barely over full HD at 90 Hz. The screen door effect is caused from being super close to the screen at a low resolution because you can see the individual pixels. Higher resolution may alleviate this.
i do beleve the new Valve Head set dose require DP to connect and a USBI was unaware that VR needed a lot of bandwidth or DP cables for that matter.
You could tryi hate the fact that a lot of the game son rift are only for rift.
well i realy wana play lone echo 2 when it comes out. the story in the game was exelent. and i do enjoy the Echo ArenaYou could try Viveport for the rift only games. It doesn't have all of them but it may have the ones you want.
Sorry, I meant revive not viveport. You should be able to play lone echo on it that way.well i realy wana play lone echo 2 when it comes out. the story in the game was exelent. and i do enjoy the Echo Arena
Cool thank youSorry, I meant revive not viveport. You should be able to play lone echo on it that way.
bruh, the future is NOWWait when did we went from 4k to 16K?