While looking at my fleet, and considering future additions, I'm starting to wonder how much an NPC slot is worth when deciding what to keep and what to melt - For reference, I tend to play solo, so I'll likely use them to help crew my larger ship(s) both due to playing solo, as well as the ease with making sure I have crew when needed rather than hoping others will be online and willing to crew my ship instead of their own, but not knowing how effective they will be makes calculating their value difficult.
At present I have a Concierge game pack (No Squadron 42, though - Missed that by 2 days), plus:
A ship (120 month insurance), skin, gamepack and Squadron42 package that cost $19 more than the ship's standalone "value" (cheaper than the $20 "add-on" Squadron 42 with a starter pack).
A ship (120 month insurance), skin, and gamepack that cost the same as the standalone ship's "value".
A ship (6 months insurance) with gamepack that cost less than the ship's "value".
A ship (6 months insurance) with skin and gamepack that cost a little more than the ship and skin's "value" (Skin isn't available seperately, though).
I'll also be receiving (from past referrals):
A ship (24 months) and gamepack which cost more than the ship and will be melted.
A ship (LTI), paint, and gamepack that cost $2 more than the Warbond "value" of the ship and paint on it's own (Or the same price as the non Warbond version of the ship).
My current problem is deciding whether another NPC slot is really worth the extra $2 over the cost of the paint and a Warbond LTI Cutter, or whether it would be better to pass on the additional NPC slot and simply buy the ship on its own.
How much do people value the extra NPC slots at, or don't they worry about them?
At present I have a Concierge game pack (No Squadron 42, though - Missed that by 2 days), plus:
A ship (120 month insurance), skin, gamepack and Squadron42 package that cost $19 more than the ship's standalone "value" (cheaper than the $20 "add-on" Squadron 42 with a starter pack).
A ship (120 month insurance), skin, and gamepack that cost the same as the standalone ship's "value".
A ship (6 months insurance) with gamepack that cost less than the ship's "value".
A ship (6 months insurance) with skin and gamepack that cost a little more than the ship and skin's "value" (Skin isn't available seperately, though).
I'll also be receiving (from past referrals):
A ship (24 months) and gamepack which cost more than the ship and will be melted.
A ship (LTI), paint, and gamepack that cost $2 more than the Warbond "value" of the ship and paint on it's own (Or the same price as the non Warbond version of the ship).
My current problem is deciding whether another NPC slot is really worth the extra $2 over the cost of the paint and a Warbond LTI Cutter, or whether it would be better to pass on the additional NPC slot and simply buy the ship on its own.
How much do people value the extra NPC slots at, or don't they worry about them?