Recent content by Opiepal

  1. Opiepal

    PTU 3.18 Available (Wave 3 / Open PTU!)

    Installing PTU as well :)
  2. Opiepal

    Hanger pass?

    I miss the ability to go into my personal hanger with all of my ships being viewable as well as placing posters and items. Thought we would be visiting each others hangers by now!
  3. Opiepal

    Fleet Battle

    I have them all. I just only posted the ones that were selected on a simulated fleet on fleet pick. The full list can be located on Google Drive. Ship Stats and Points
  4. Opiepal

    Fleet Battle

    Size was based one of the websites that had the data. I did not get it striaght from RSI. I have not went and vetted the data yet. Trying to find a simplistic way of pulling that info vs going line by line, column by column.
  5. Opiepal

    Fleet Battle

    Current Progress: 1500 point Fleets with 2 identified flag ships (Main Objectives for attacking and defending). Max crew is set to 50 Pax: This is set to allow space on a server for video capturing from a birds eye. Points are still in the works for balancing, but are currently calculated...
  6. Opiepal

    I ended up not buying the RSI Galaxy

    Same boat! If anyone has a small fleet, it definitly would be a great addition. But when all the roles are already purchesed with a ship that focuses on those modules it’s just not worth it. We also need to take into account those ships in our fleet that ”are” modular but haven’t seen any...
  7. Opiepal

    Fleet Battle

    It did work! Thanks... some sites work fine on the tablet, but not that one.
  8. Opiepal

    Fleet Battle

    That will probably be the best approach FZD. We could test it and then vote on ships that need bumped up to a higher catagory or lower based on apernt advantages or scenarios. This will aslo help identify ships that will be the go to depending on the objective or composition of fleet.
  9. Opiepal

    Fleet Battle

    To your point on the defend and aggressor roles, that is only one of the types of battles. With that there will be diffent alotments of points as well as objectives. As for the points for ships, setting a baseline helps to have a starting point. I have asked for those with experiance with ships...
  10. Opiepal

    Fleet Battle

    Hey team, I’m attempting to do some data mining for calculating points for the Fleet on Fleet scalable battles. Looking a way to capture the data that I’m finding from DPSCalculator on the following website https://www.erkul.games/live/ships. Have not tried it from a PC as I’m I at work on my...
  11. Opiepal

    Fleet Battle

    Here is the link for requesting access to the Google folder with the working documents. Please include your call sign when requesting access. https://drive.google.com/drive/folders/0B2W03CUSqWLPcE1Ga1B4RzJSbEE?resourcekey=0-QAFHF1tLMpjlsqV6046i-A
  12. Opiepal

    Greetings !

    Welcome to the team! Feel free to take a look around site and join us on discord. how long have you been playing SC?
  13. Opiepal

    Fleet Battle

    I agree that you don’t want a target that can be easily obtained. This is where the balance of points comes into play along side the number of flagships. If you have not seen this video, I suggest giving it a look. View: https://youtu.be/f3qaRXZqrO8
  14. Opiepal

    Fleet Battle

    This is every tabletop game.Exactly the concept. We will likely try different parameters when it comes to fleet makeup requirements as we want to give fleets flexibility while maintaining a competitive stance. other areas to discuss will include types of battles.Head to head, defiance/attack...
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