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  1. Shadow Reaper

    3.14 PTU Wave 1 is out

    What is that at time index 3:52? View: https://youtu.be/8RlaGOBred4 I thought it was a model of an Ares, but the thing on top makes it look like a personal watercraft. Is this a Crusader grav bike?
  2. Shadow Reaper

    3.14 PTU Wave 1 is out

    Vanguard can crew three though. I don't think the issue is that the Vanguard is not survivable with just one player. I think the real issue is that the REO has to provide more utility than a second pilot in a second ship. What CIG is not taking to account is that in SC, there is an unlimited...
  3. Shadow Reaper

    Car-nundrum

    AWD is not faster on anything except a slick surface. Turning the car depends upon the static coefficient of friction between the tire and the road. That is not changed by powering the wheel. Powering the wheel alters the amount of longitudinal force the wheels can put on the road (and...
  4. Shadow Reaper

    3.14 PTU Wave 1 is out

    It feel you man, but I think it's way too early to tell how this will all end up. They nerfed all ships when they made it so you can operate only guns or missiles, and that is reason to have two man teams, but I think what CIG doesn't get is that such coercion is going to backfire just like...
  5. Shadow Reaper

    Billionaires IN SPACEEEEEEE

    I think Branson missed his opportunity by taking 17 years to get to space. Had he got there ten years ago he would have recouped his investment long ago. Now he has to compete with Blue Origin and SpaceX both of whom are going orbital, so not just some 4 minute adventure--the real thing...
  6. Shadow Reaper

    Car-nundrum

    Actually it doesn't. AWD Lambos are markedly slower than read drive. AWD doesn't help much on high friction surfaces like tracks, which is why few race cars are AWD. Theoretically, if you have a car with unlimited HP, then distributing that HP across all wheels would help, but even cars with...
  7. Shadow Reaper

    3.14 PTU Wave 1 is out

    I'm not seeing a range difference between ballistics over energy. Still seems laser cannons are the range champs, though the ATVS got a significant boost.
  8. Shadow Reaper

    Car-nundrum

    All true but there is one other part to the equation. When you power all four wheels you essentially double the power losses in the drive system, which are actually much higher than most people realize. I once watched a contest between five what were then supercars--each up around 600 hp. The...
  9. Shadow Reaper

    let's talk about desks

    I'm still thinking of going deskless. The more I learn about assigning stuff to button boxes, the less I think I'll ever need a full sized keyboard, and without that, I don't see the need for a desk. This is the first gaming chair to make me think twice about using a recliner. View...
  10. Shadow Reaper

    Car-nundrum

    My condolences not only for your loss, but your situation. My EX fiance's family tried to stick me with their family hobby by "giving" me an old Corsair they wanted me to restore. It had rotted in the driveway for many years and was not worth restoring, but at one time the family owned five of...
  11. Shadow Reaper

    3.14 PTU Wave 1 is out

    New changes in the missile lock angles--used to be 11* for all and now 1-4 are all 45* and the larger missiles and torps vary but most are 20*. Will make maneuvering to get a lock easier.
  12. Shadow Reaper

    3.14 PTU Wave 1 is out

    Well, I have been a strong ballistics proponent for a long time, but that may be coming to an end. I honestly don't mind practicing trigger control and that now benefits both energy weapons and ballistics, but running out of ammo after just 2/3 of a minute is FUBAR. Anyone seen how so many...
  13. Shadow Reaper

    Car-nundrum

    Well, I know people won't like this answer but you did ask for our opinions. I think Benz are all vastly over-rated cars. Yeah, that is a nice car but for that kind of price you could have a 2015 XKR-S Convertible and it will outperform both those Benz's by a very wide margin in virtually every...
  14. Shadow Reaper

    3.14 PTU Wave 1 is out

    Is the plan for capacitors to be variable ship to ship or all very close to the same? Are we going to develop opinions about how thus n such a ship now sucks or is excellent based almost exclusively on its capacitors--something we can't change out?
  15. Shadow Reaper

    3.14 PTU Wave 1 is out

    675 rounds for the Revenant. That's something like 41 or 42 seconds. Crazy nerf. Who would use that now? Horrible. What a poor decision. There were so few people using gattlings already and now everyone is going to go energy. So Stupid.
  16. Shadow Reaper

    Can someone explain how to employ stealth, and the limits of its usefulness?

    No really it sucks that Sabres suddenly have just 2 shields. What we really want is the damned Vaduul die, Die, DIE! They all deserve to die! View: https://www.youtube.com/watch?v=K59L55NM9vk
  17. Shadow Reaper

    Can someone explain how to employ stealth, and the limits of its usefulness?

    Yeah, but special hulls like the Space Turtle, have more coolers than conventional hulls. You can sneak in anything, but you can sneak in sneaky hulls much better than most.
  18. Shadow Reaper

    Can someone explain how to employ stealth, and the limits of its usefulness?

    Well said, and though I favor real world physics and what CIG is trying to accomplish, there are gameplay reasons for departing from these. Getting a reading of a ship's type and cargo is not possible with known conventional physics, but it sure makes for good gameplay. BTW, they're again...
  19. Shadow Reaper

    Nautilus Escort

    I would not take a civilian ship of any type into a military op. If the main thing is big sensors, take an Idris. My point was thinking more toward mining Vanduul areas, where you want to get in and out unseen, and use the minefield as a trap during a later engagement. Large ships like the...
  20. Shadow Reaper

    Can someone explain how to employ stealth, and the limits of its usefulness?

    I think the cross section missiles presume an active scan from the missile itself, but there's no active function in game.
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