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  1. Shadow Reaper

    TEST FPS Weapons

    BTW, while we're on the subject; carrying only one weapon has another benefit. You can carry off more loot at the end of any given struggle. Picking up various firearms is going to be worthwhile once we hit Beta.
  2. Shadow Reaper

    TEST FPS Weapons

    I think we're agreed on everything you wrote, but to be more clear, shock is about impulse. All rounds do complete energy transfer unless the round exits the target. Shock is about transferring that energy across as little time period as possible--meaning the round does not go far but delivers...
  3. Shadow Reaper

    Engine trails from ISS

    Chris Roberts faked the Apollo landings, didn't you know?
  4. Shadow Reaper

    TEST FPS Weapons

    The obvious and important difference between gaming and real life is gaming only seldom offers one shot kills. (Exceptions are shotguns, snipers and headshots.) It's not realistic that a fighter can take several missiles and continue to fight, or a soldier can take multiple hits to the torso...
  5. Shadow Reaper

    TEST FPS Weapons

    Exactly. I think the game does mimick real life very well. In FPS they are giving an advantage again to ballistics, that they will penetrate shields, but they're also giving the disadvantage that they recoil more severely. The ballistic LMG recoils too much to keep it on target even for...
  6. Shadow Reaper

    TEST FPS Weapons

    Handguns always do more damage than rifles, because of the larger diameter bullet. If you're designing a round for close use, the handgun or shotgun are better than the rifle. The difference in effectiveness in combat between rifle and pistol is not in the round. It's in the fact that you tuck...
  7. Shadow Reaper

    TEST FPS Weapons

    Agreed. The biggest advantage of keeping your movement at 85% or better is that you lose stamina much more slowly. When you lose stamina, your ability to run and to target drops off. If you watch the vids you'll see the guys carrying three weapons fighting constantly with their stamina their...
  8. Shadow Reaper

    Sabre Loadouts

    I would respectfully suggest you check your bird's stats more carefully. I think it is likely it is the absence of a real testing ground that you are not seeing the bigger picture. If Hardpoint is correct (and so far it has never been shown to be wrong--they're doing a good job), the stock...
  9. Shadow Reaper

    VR news: Oculus Quest owners, you can now play your PC VR games through the USB-C cable!

    Yeah. I agree. Google could decide to do it for SC though. With 14 million players and the number will rise, would sell lots of VR sets.
  10. Shadow Reaper

    VR news: Oculus Quest owners, you can now play your PC VR games through the USB-C cable!

    I will respectfully disagree. I think we're headed there and Google has a vested interest to create this. We've had motion sensing keyboards and such for over a decade. We can detect tiny movements of thumbs and fingers holding VR sticks, so there is very little to stop this from happening...
  11. Shadow Reaper

    TEST FPS Weapons

    Great post! Just a few thoughts to consider: 1) Personal shields are not yet in game, but when they are, they are supposed to guard against energy but not ballistic. 2) The size weapon matters most, and what weapons you can carry depend upon the type armor you are wearing. For close combat...
  12. Shadow Reaper

    Sabre Loadouts

    Is anyone flying the Sabre with 4 ballistics (Mantis 220), 3 FR-66 shields and just the IonBurst reactor? If so, are you getting better stealth with the shields down (highwayman) and do you have enough power? Asking for a friend. Anyone want to recommend Sabre loadouts?
  13. Shadow Reaper

    VR news: Oculus Quest owners, you can now play your PC VR games through the USB-C cable!

    Someone here was complaining of motions sickness last week. I wonder if this was the cause.
  14. Shadow Reaper

    VR news: Oculus Quest owners, you can now play your PC VR games through the USB-C cable!

    So what does it take to replace the SC twin sticks with virtual images of sticks so you can fly a ship without a physical interface past the Quest? Are we just waiting for someone to write an app that allows different kinds of stick setups, and once that happens you'll see your controls in VR?
  15. Shadow Reaper

    RSI Mantis reveal

    You're thinking of a black hole. A stargate, traversable wormhole or as physcists call it, an "Absurdly Benign Wormhole" doesn't include a singularity. It uses a Jupiter mass of negative matter to hold the throat open...
  16. Shadow Reaper

    RSI Mantis reveal

    The Polaris can launch Arrestor III missiles, and we may see Arrestor 10 torps. Certainly it can mount one big-ass distortion cannon on the chin. So I doubt am EMP bird is necessary. Using a cannon is the cheapest solution. I think though given my choice, I'd still want to drop ships direct...
  17. Shadow Reaper

    [Video] Montya talks about the Mantis

    Okay so let's suppose you want a capital class mining rig, and you're just sure given the opportunity, the Vanduul could be persuaded to give you one of their Drillers. So you go and set up between Caliban and Orion, and you find a place where ships quantum through regularly. Since you know the...
  18. Shadow Reaper

    RSI Mantis reveal

    Okay so, whole new game. . .I gotta say I agree with many of the concerns about this, but I think if managed right, this is going to be terrific! Looks like it might fit in the Polaris bay. . .hmm.
  19. Shadow Reaper

    Interdictor class ship?

    Yup. I still want to know if it can swallow small fighters whole, and what happens if they then turn their weapson on the insides ot the Reclaimer. Seems there ought to be some way to mount some kind of distortion weapon inside the Reclaimer bay to neutralize a fighter and blow the cockpit...
  20. Shadow Reaper

    Interdictor class ship?

    My guess is CIG is fully aware of how things have gone in Eve. I'd bet many of them have played. If the risk is high, then few will bite, and fewer pirates will wait, and it may all turn into a nice dynamic. If only the rare player will haul outside UEE space, and only the rare pirates will wait...
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