mix & match weapons

Shadow Reaper

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So I'm toying with the calculators with the Ursa Rover. Never done this before. Can't really modify anything but the guns yet, but looking at vehicle class guns is very interesting.

Against a hard target like another rover, you'd like the Lightstrike VI. Weird that it does so much damage. Against foot soldiers, you want something that fires as quickly as possible since any hit from a gun like that will kill a person. So you want the Yellow Jacket. I was busy wondering which I'd prefer when I noticed this may be the first time we have an authentic reason to put one of each in the same turret.

Thoughts?

BTW, I looked for combat footage of folks using the twin guns on the Nox and didn't find a single vid where anyone had tested them. Just to note, with a pair of Yellowjackets and the stock 3,500 hp PIN shield; the Nox ought to be a beast in battle. I'd like to see it firing 1,600 rpm while panning or strafing. I'm very surprised no one has vids of using the grav bikes' weapons. If ever there was a reason for a squad automatic weapon for suppressive fire, there is a reason to bring a Nox to battle.
 
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Tei

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I assume you meant Lightstrike I not VI.

Mixed on the same turret?
I imagine they would be in the same weapon group, meaning that you fire both with the same trigger. Not something I would do due both having different range and ammo speed, that would result in two separate pips.
 

Cugino83

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Hmm no aactually if it work like the Mustang series you can actually assign each weapon group individually... of course you need to do it manually each time you turn on the rover or enter in it...

Still I don't see the reson for doing that: I'll go for a fast firing weapon in either case since aiming the turret agaist a moving target (like ship or another vehicle) is preatty hard now, with a low rate offire weapon the chance to miss the target is preatty high...
 

Shadow Reaper

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You can set up triggers however you like, but the pips will land together given terrestrial ranges. Most targets will be 0.1 km away or less. I like the notion of matching because the ballistics will slaughter foot soldiers and the laser can kill shields and vehicles, and can't run out of ammo.

There are apparently LightStrike 1, V and VI and the VI is all beasty. The Yellow Jacket is 31 hp X 800 rpm (213 dps), so perfect for soldiers. The Lightstrike VI is 1,244 X 72 rpm (1,493 dps), so perfect for killing shields and vehicles. Honestly you're generally not going to run out of ammo on a normal mission, so having both fire all the time is not a bad solution. Honjestly, this is so mucvh firepower for FPS, that I'd be tempted to use them indoors in long hallways and such, hangar bays, etc., especially since personal shields are not yet a thing. The 3,500 hp shield on the Nox is a game changer for FPS combat.
 
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Tei

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If you can shoot independently then yes, its an option, althoug you compromise dps by mixing.

There are apparently LightStrike 1, V and VI and the VI is all beasty. The Yellow Jacket is 31 hp X 800 rpm (213 dps), so perfect for soldiers. The Lightstrike VI is 1,244 X 72 rpm (1,493 dps), so perfect for killing shields and vehicles.
You cannot use any other than S1 guns on Ursa, so only Lightstrike I... (VI is s6)
 

Talonsbane

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Instead of ballistics I'd use a mix of laser & distortion repeaters because there's no ammo to worry about. The distortion weapons should be ultra effective against ground vehicles & the portable shields that we're supposed to be able to deploy eventually, while the lasers should shred through most players with ease.
 
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Tei

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Instead of ballistics I'd use a mix of laser & distortion repeaters because there's no ammo to worry about. The distortion weapons should be ultra effective against ground vehicles & the portable shields that we're supposed to be able to deploy eventually, while the lasers should shred through most players with ease.
Only problem is that Distortion is not working in PU (at least was not working up to 3.8.2, did not tested in 3.9).
 

Shadow Reaper

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I don't think you can kill a person with a distortion weapon.

If the Lightstrike VI is an S6 weapon that would explain a lot! It is listed in Hardpoint as an S1 weapon.

Given that, I think I would mix and match the Yellowjacket and Havoc, for the same reason--kills all kinds of targets fast. As one who always wants to practice trigger control, I am not lured by the promose of endless shootoing with a laser, and think killing shields is what losers do while others kill them. Just saying folks, I've seen in hundreds of times, and I have never seen anyone run out of bullets.

The Havoc ballistic shotgun is going to have no spread at terrestrial ranges so all that increadible dps will go to target. Though it probably doesn't get much penetration, agaist a rover I doubt that matters. Probably shotguns work better than lasers, even with shields down.

The point is, the Nox is like a Jeep with a friggin' minigun and an armor piercing grenade launcher sitting on it. Why aren't we seeing people shoot these guns from the Nox?
 

Talonsbane

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I don't think you can kill a person with a distortion weapon.
They're not supposed to kill people. They are meant to disable vehicles without harming the people in or around them. Which eliminates any machines or vehicles they may want to use to either flee or fight with you without harming them. (In case you want to take them in alive for additional reward.) This being said, once the heavily mechanized armor suits are introduced into the game, the distortion weapons should shut them down without harming the person inside. In which, if they have full coverage of that, then you just captured them within their own armor.
 

Shadow Reaper

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Yeah, but we're talking about battle. There's no point in shooting the bad guys if all you want to do is irritate them and give them a sunburn. If that's all you're after, just use harsh language.

"Your mother was a hamster and your father smelled of elderberries" or some such.
 

Shadow Reaper

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Turns out the Nox will fit into a Pisces, so looks like ti will fit into the Vanguard as well. Still haven't located any vid of anyone firing the guns on the Nox. Seems so odd given it's use as a heavy machine gun. 1,600 rpm each of which will kill a person instantly along with a shield bigger than what we'll be able to wear in the future.
 
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