Music Compositions - the Soul of the Game

AstroSam

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Mar 8, 2016
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I just watched some trailers of SC, finally the Star Citizen Hangar-ready-release trailer:

And I wondered what this music could be? Some licenced music? Some originally composed?
To keep it short: last named it is, originally composed for Star Citizen, on behalf of CIG. The composer is Pedro Macedo Camacho. This is his homepage:

http://www.musicbypedro.com/

In my opinion, the music of a computer game is like the soul of a living being: without the magic of a heart-warming and/or beating score it's lack of soul. Very fine examples of nicely done compositions are - for me above all - Michael McCanns OST Composition for Deus Ex: Human Revolution; furthermore the breath taking OST of Dragon Age: Origins, the themes of Spellforce 2 which always make me smile, or the hearth warming landscape and theme interpretations within Elder Scrolls: Skyrim by Jeremy Soule and Mark Lampert. Oh, and not to forget the Mass Effect OST and The Witcher (3). And there will be for sure some more.

I was a little bit worried that CIG could neglect this topic, to invest in a breath-taking OST. But since I heard this music of the Starfarer-trailer and heard the compositions on pedros homepage, I think that this could be a nice one to hear - the OST of Star Citizen. :)
What do you think about it, specifically and in general? What means music in computer games to you? Not necessary? Really important? Why?
 
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Rolo

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Add in the Halo soundtrack and I agree completely.
And those soundtracks led me to discover artists unknown like
Skyrim - Lindsey Stirling & Peter Hollens
Halo - Lindsey Stirling & William Joseph
Skyrim - Malukah
and her excellent tutorial of the same

And, as a bonus, if you want to see the very definition of an elf, watch Lindsey's expressions when she does her Zelda medly...
 

Rolo

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Specifically, in SC, though... it needs work.
Don't get me wrong! I adore what Pedro is making, but I think there's a lot of moods still to cover and a whole lot of work integrating it as seamlessly into the Verse as the rest of the game.

Right now, our music is few and far between. When it does start or end, it is abrupt and noticable. It needs to flow from mood to mood and be suited to the actions and pace of the game. Combat? get the blood pumping! EVA around a wreck? Let's get eerie. Cruising with cargo? How about some driving beats.

Like the rest of the game, it's all alpha and it's getting done. I like the way it's going and I think CR chose right when he chose Pedro.
 
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RipVanDan

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I listened to Malukah over and over when I was playing skyrim. I was hooked and could not hear it enough. Then there was reignite, amazing. She hasn't done much for a while and that is unfortunate.
 
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