Squadron 42 and Persistent Universe Feature List

chrizz

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Jan 22, 2014
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chrizz
Bengal Carriers must be captured before you can control it, there will only be a few Bengals available in the SC-PU, some will be in active duty to be boarded (for pirates), other will be marooned damaged and abandoned but re-pair-able (for non pirates)

we REALLY have to come up with a plan upon release to catch one of those.
 

h0und

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Nov 3, 2013
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Cool, that's one informative post. Too bad the game itself is so far away. I wants it. nao.
 
D

DominationAgenda

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quote :
- The game is predominantly PvE
- The game is made to be Solo player friendly, you can experience the full game universe alone, without the need to join a large guild (No Guild territorial zones)
/quote

 
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Vapsyvox

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Nov 2, 2013
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Vapsyvox
quote :
- The game is predominantly PvE
- The game is made to be Solo player friendly, you can experience the full game universe alone, without the need to join a large guild (No Guild territorial zones)
/quote

I'm guessing there won't be any official zones, but we can still shoot anyone who comes into space we occupy. Also, a lot of Eve is PVE, but the fun stuff happens in PVP space(or so i assume, i've never been beyond lowsec myself).
 
D

DominationAgenda

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I'm guessing there won't be any official zones, but we can still shoot anyone who comes into space we occupy. Also, a lot of Eve is PVE, but the fun stuff happens in PVP space(or so i assume, i've never been beyond lowsec myself).
So you're telling me theres hope?
 

starkestrel

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Nov 3, 2013
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starkestrel
Cool, that's one informative post. Too bad the game itself is so far away. I wants it. nao.
Yeah, here's my problem.... my Steam list is full of space and space-related games that I've bought and just can't play, because they don't scratch the itch. They either lack some of the gameplay elements (Space Pirates and Zombies, X3, Sins: Trinity) or are too old and not visually appealing (IWar-2, Freespace 2, Nexus: Jupiter).

Sometimes I look at my list of games and get almost feverish waiting for Star Citizen. I would be playing the fuck out of SC, but instead I have to bide my time with FPS and fantasy rpgs, which all lose my interest more often than not.

For this reason, I'm counterintuitively fine with the Dogfighting Module taking longer, because it needs to be good to tide me over for the next module release.

Ramming Shield 0_o
I saw that too!
 
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h0und

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h0und
For this reason, I'm counterintuitively fine with the Dogfighting Module taking longer, because it needs to be good to tide me over for the next module release.
That's what I keep telling myself. At night. While crying. Naked. in the shower.
 
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UPGRAY3DD

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Jan 26, 2014
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Yeah, here's my problem.... my Steam list is full of space and space-related games that I've bought and just can't play, because they don't scratch the itch. They either lack some of the gameplay elements (Space Pirates and Zombies, X3, Sins: Trinity) or are too old and not visually appealing (IWar-2, Freespace 2, Nexus: Jupiter).

Sometimes I look at my list of games and get almost feverish waiting for Star Citizen. I would be playing the fuck out of SC, but instead I have to bide my time with FPS and fantasy rpgs, which all lose my interest more often than not.

For this reason, I'm counterintuitively fine with the Dogfighting Module taking longer, because it needs to be good to tide me over for the next module release.

I saw that too!
I hear ya, I tried starting to play EVE but it's just feels a little bit too much like work. Nothing seems to be as exciting... except that slowjerk.
 

Azurith

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Jan 22, 2014
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They either lack some of the gameplay elements (Space Pirates and Zombies, X3, Sins: Trinity) or are too old and not visually appealing (IWar-2, Freespace 2, Nexus: Jupiter).
I do enjoy SPAZ and SINS. Neither game is anything like a space sim outside of theme though.
Ramming shield + Merchantman pointy front = GG Idris + QQ
 
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