Impressive from a marketing / sales perspective, indeed. CIG figured out how to capitalize on an audience with a desire to 'buy in' to ships harder to earn in a game while tempting them with the comfort of LTI. And they haven't yet tapped their full potential. Imagine what else they might try to sell: Engineering blades, specialized NPC crew, land plots for base buildings ... Like it or not, Star Citizen sales haven't tapped their full potential yet and the game is going to be far more than it would have been without those sales.