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Latest activity
What's new
New posts
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Latest activity
Mudhawk
reacted to
Ayeteeone's post
in the thread
New Design Brief for Medical Gameplay
with
o7
.
https://robertsspaceindustries.com/en/comm-link/transmission/20750-Design-Brief-Medical-Gameplay One important point that immediately...
Sep 8, 2025
Mudhawk
replied to the thread
Unannounced Large/Capital RSI medical ship, or just perseus?
.
While it stands to debate wether 32 SCU cargo less will change the handling of that brick in any noticable manner I'd be happy to help...
Sep 8, 2025
Mudhawk
reacted to
BUTUZ's post
in the thread
Unannounced Large/Capital RSI medical ship, or just perseus?
with
o7
.
Well it does feel very heavy and ship handles slow like a slug maybe it would be better if you "helped" me
Sep 8, 2025
KuruptU4Fun
reacted to
CMDR_Deepsix's post
in the thread
My new Monstertech Simrig is coming together!
with
Like
.
I received my Monstertech Simrig just before Christmas and have been working to get it all setup. 3D Printer has been churning out...
Sep 8, 2025
NaffNaffBobFace
reacted to
Ayeteeone's post
in the thread
New Design Brief for Medical Gameplay
with
Like
.
I think it will get adjusted as time goes on, but not soon. CIG will want time to gather that sweet data. In the meantime it's another...
Sep 7, 2025
NaffNaffBobFace
reacted to
Daak Gelrin's post
in the thread
New Design Brief for Medical Gameplay
with
Like
.
Cost in medgel to treat Tier injuries should be adjusted down in my opinion. Using half of a canister to fix one of any type seems a...
Sep 7, 2025
NaffNaffBobFace
reacted to
BUTUZ's post
in the thread
New Design Brief for Medical Gameplay
with
Like
.
Looks longingly at my BMM Which could easily be launched "as is" with the following "already in game" mechanics Capital ship gameplay...
Sep 7, 2025
Ayeteeone
replied to the thread
New Design Brief for Medical Gameplay
.
I think it will get adjusted as time goes on, but not soon. CIG will want time to gather that sweet data. In the meantime it's another...
Sep 7, 2025
Ayeteeone
reacted to
Daak Gelrin's post
in the thread
New Design Brief for Medical Gameplay
with
Like
.
Cost in medgel to treat Tier injuries should be adjusted down in my opinion. Using half of a canister to fix one of any type seems a...
Sep 7, 2025
Ayeteeone
reacted to
BUTUZ's post
in the thread
New Design Brief for Medical Gameplay
with
Like
.
Looks longingly at my BMM Which could easily be launched "as is" with the following "already in game" mechanics Capital ship gameplay...
Sep 7, 2025
Ayeteeone
reacted to
NaffNaffBobFace's post
in the thread
New Design Brief for Medical Gameplay
with
Like
.
I was speculating that it'd be a neat touch if the Endeavor was going to be in s42 as a mobile respawn point for if you got ghosted...
Sep 7, 2025
Ayeteeone
reacted to
Shadow Reaper's post
in the thread
New Design Brief for Medical Gameplay
with
Like
.
Agreed, absolutely a must read. I wish they had noted the functions of the six treatments available through the Curelife. IIRC, tye...
Sep 7, 2025
Ayeteeone
reacted to
Shadow Reaper's post
in the thread
Anyone recall. . .
with
Like
.
It is faster, more nimble, better armed, with more armor than the Ursa, and a lower sig, IIRC. Just it holds fewer folk. If you were...
Sep 7, 2025
Daak Gelrin
replied to the thread
New Design Brief for Medical Gameplay
.
Cost in medgel to treat Tier injuries should be adjusted down in my opinion. Using half of a canister to fix one of any type seems a...
Sep 7, 2025
Daak Gelrin
reacted to
BUTUZ's post
in the thread
New Design Brief for Medical Gameplay
with
o7
.
Looks longingly at my BMM Which could easily be launched "as is" with the following "already in game" mechanics Capital ship gameplay...
Sep 7, 2025
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