SLI/CFX support

JoeCool4433

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Nov 20, 2013
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Does anyone have an idea when SLi will start working?
It's a known issue
Don't know, but I tried that fix of lowering your max fps in the console to get rid of the graphic artifacts and etc. It didn't help any and just proceeded to make me sad. My 2 - 570GTX HD's ran the hangar module just fine in SLI, but now with the recent patches, it hates it and a single card just runs it barely.
 

Egriz

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Jan 25, 2014
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No official support yet. It's not super high on the priority list.

Are you asking because you have an SLI setup and are having difficulties? Or just asking out of general curiosity?
 

UbEcLoWn

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Jun 13, 2014
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I was also considering a dual gtx 770 SLI setup. Not much point if it doesn't work at the moment I suppose.
 

AntiSqueaker

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Apr 23, 2014
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From the latest Around the Verse today, SLI/Crossfire support is planned to be implemented in 1.0, tentatively scheduled for October.
 

o-BHG-o

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Mar 25, 2014
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o-BHG-o
Last time I tried crossfire it was totally borked :¬[
run okay one 1 card though.
 

Crou

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Aug 20, 2014
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Anyone tried forcing SLI / creating a custom profile?
I'm getting really nasty artifacts when running 2x GTX 760 on default settings.
 
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stefmor90

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Mar 10, 2014
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I running 2 GTX 880M's I can get around 50+ FPS in the hangar on very highs with SLI enabled, if I feel like looking at the seizuretastic mess that is SC in SLI.

And yes, the SLI is kinda necessary, a single 880M is pretty pitiful, at least when put next to most desktop cards. (SLI strength: manly GTX 780 TI; Single card strength: weak GTX 580)
 

AntiSqueaker

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Apr 23, 2014
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yeah, I'm looking into grabbing another 660ti instead of spending an extra 500 to get replace it with 780ti for roughly equal benchmarking. Hoping SLI makes it into 1.0! *fingers crossed*
 

Seraphs

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Jul 16, 2014
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I havent launched the game in 2 patches due to some computer problems but will be testing today again, im running 2x 480GTX so this is a real concern, I will be unable to play until I either get a new card (980GTX/880GTX) or SLi is fixed.
 
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