i think there is a feature planned / at work called gyrostabilizer. It will try to stabilize the turret within its movement ability. So if its right turning ability is at its max you won't be able to turn "more right".I got to man a turret and it overheats super fast, or just draws to much power, either way it works. The main thing that caused me issue though was movement of the main ship itself, changing its orientation made life a thousand times harder to track and hit a target. Hopefully in the future they implement a means to allow a turret to remain aimed in a direction while the main body of the ship moves, basically like a gun stabilizer but different, I can't put it into words very well right now.
To be fair there were about 24 of us lol.shits broke, also those ships are holding still
when we blotted out the sun with our auroras, the hammerhead didnt stand a chance.