I was fiddling around again with the Corsair. I think peeps haven't yet really looked at what a great pirate or privateering package this bird is. Though I'm not all about Drake, the name Corsair is certainly intended to suggest the pirate and/or privateering role even more strongly than the Buccaneer, and Cutlass. I think it is intended to be the height of the pirate ship line, so what does it offer?
Well, so far as I am aware it hands the pilot more firepower than any other ship in the SC universe. If you know of something that hands more DPS to the pilot, please drop a note and correct me, but nothing comes to mind that can compete with 4 S4 weapons on gimbals plus a couple S2s on gimbals, and given the astonishing capabilities we've just seen handed to gimbals, I can think of no reason you'd want to go fixed mounts here. This bird is supposed to be quick compared to anything other than a single seater, fairly nimble, and is a massive threat.
Consider for instance what would happen if you mounted 4 Salvation Distortion Scatterguns on those pilot controlled gimbals. That is almost 40,000 DPS distortion damage. Seems to me, anything you could get close enough to use those guns, you could immobilize very quickly.
The main method for Corsairs in the past was always to take a small, fast ship and overman it--pack it to the gunwales with boarders--and chase down larger ships. I think you'd have a hard time stopping this ship if it is actually owned by pirates. Think about your favorite ship, and your intended activity in the SC universe and ask yourself, would you be safe from such a threat?
And what if this is what the NPC universe holds for us all? This is a pirate ship, and SC includes NPC pirates, so shouldn't we expect this kind of threat in the future? And worse still, if it is piloted and manned by PCs, and they fly the ship defensively, the way dogfighters fly light fighters, so that you can't actually hit it readily at mid to long range. . .how would you stop this ship?
I'm still a Vanguard and Polaris kinda guy, but just saying. . .I don't think the Corsair got enough air time on the general boards. This ship is a game changer, IMHO.
Well, so far as I am aware it hands the pilot more firepower than any other ship in the SC universe. If you know of something that hands more DPS to the pilot, please drop a note and correct me, but nothing comes to mind that can compete with 4 S4 weapons on gimbals plus a couple S2s on gimbals, and given the astonishing capabilities we've just seen handed to gimbals, I can think of no reason you'd want to go fixed mounts here. This bird is supposed to be quick compared to anything other than a single seater, fairly nimble, and is a massive threat.
Consider for instance what would happen if you mounted 4 Salvation Distortion Scatterguns on those pilot controlled gimbals. That is almost 40,000 DPS distortion damage. Seems to me, anything you could get close enough to use those guns, you could immobilize very quickly.
The main method for Corsairs in the past was always to take a small, fast ship and overman it--pack it to the gunwales with boarders--and chase down larger ships. I think you'd have a hard time stopping this ship if it is actually owned by pirates. Think about your favorite ship, and your intended activity in the SC universe and ask yourself, would you be safe from such a threat?
And what if this is what the NPC universe holds for us all? This is a pirate ship, and SC includes NPC pirates, so shouldn't we expect this kind of threat in the future? And worse still, if it is piloted and manned by PCs, and they fly the ship defensively, the way dogfighters fly light fighters, so that you can't actually hit it readily at mid to long range. . .how would you stop this ship?
I'm still a Vanguard and Polaris kinda guy, but just saying. . .I don't think the Corsair got enough air time on the general boards. This ship is a game changer, IMHO.