With the 890 in evocati and coming “soon,” I thought of this as an op to try out. Any feedback is welcome.
Kill the VIP
2 teams
2 ships - 890 jump and any other ship that can carry a boarding party(Valkyrie, cutlass, hoplite, etc)
Scenario - boarding ship has interdicted and disabled the 890, in order to assassinate VIP
890 is “disabled” for one full minute(ship is unlocked, no use of turrets, ship weapons, or opening the hangar doors. Regular ship door/elevator use is fine)
A “round leader” will always be on the defender team and is responsible for starting the timer at the start of the round.(honor system)
After one minute elapses, the hangar can be opened and an escape attempt can be made via the 85x. At this point, the boarding ship and 890 are weapons free.
Defenders win if -
1)all attacker’s are killed and VIP is alive
2)85x quantums away to anywhere with VIP on board and alive
Attackers win if -
VIP is killed on 890 or killed by destroying 85x with VIP on board
Gear/loadouts -
Defenders wear test yellow. No snipers, no grenades, no railguns.
VIP wears only full yellow flight suit, has a pistol.
Attackers in black. No snipers, no grenades, no railguns.
Kill the VIP
2 teams
2 ships - 890 jump and any other ship that can carry a boarding party(Valkyrie, cutlass, hoplite, etc)
Scenario - boarding ship has interdicted and disabled the 890, in order to assassinate VIP
890 is “disabled” for one full minute(ship is unlocked, no use of turrets, ship weapons, or opening the hangar doors. Regular ship door/elevator use is fine)
A “round leader” will always be on the defender team and is responsible for starting the timer at the start of the round.(honor system)
After one minute elapses, the hangar can be opened and an escape attempt can be made via the 85x. At this point, the boarding ship and 890 are weapons free.
Defenders win if -
1)all attacker’s are killed and VIP is alive
2)85x quantums away to anywhere with VIP on board and alive
Attackers win if -
VIP is killed on 890 or killed by destroying 85x with VIP on board
Gear/loadouts -
Defenders wear test yellow. No snipers, no grenades, no railguns.
VIP wears only full yellow flight suit, has a pistol.
Attackers in black. No snipers, no grenades, no railguns.