This is a good, not a great vid. The whole time I was thinking "why not use the tractor on the multi-tool to throw that Big Bennies vending machine down the hall or at least advance behind it as a shield?" I was gratified to have them note use of the tractor will be in the next vid. Also, no use of grenade launchers which would have been super valuable, and my personal favorite, no use of the Nox's awsome speed, maneuverability, firepower and shield. Certainly these halls are large enough for the Nox to make an appearance. Not only would it have been proof against snipers, but the zoom on a vehicle would have made those long shots much more simple, and the we don't know anything yet about whether the gimbal assist on the vehicles will target persons or only other vehicles.
I would also liked to have seen healing at distance with the new ray pistol and some detail about how they actually "revived" their dead team member in situ without a med bed, but they didn't seem to record this. This is a key element to explore for all combat teams.
Great learning event. You can see the appeal of becoming proficient and supermanning this stufft. I think most of us would be hopeless without real experience in this. These are must have skills for boarding parties. You can see why Chris has been insistant that knocking out the grav generators aboard ships you're boarding can grant a huge advantage to those with zero gee skills. Probably eveyone flying in a large ship should develop these skills, even if only for defending.
View: https://youtu.be/vy7g9q7wGCM
I would also liked to have seen healing at distance with the new ray pistol and some detail about how they actually "revived" their dead team member in situ without a med bed, but they didn't seem to record this. This is a key element to explore for all combat teams.
Great learning event. You can see the appeal of becoming proficient and supermanning this stufft. I think most of us would be hopeless without real experience in this. These are must have skills for boarding parties. You can see why Chris has been insistant that knocking out the grav generators aboard ships you're boarding can grant a huge advantage to those with zero gee skills. Probably eveyone flying in a large ship should develop these skills, even if only for defending.
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