Has CIG addressed what happens when your character is killed and your purchased items are looted? Can the enemy player loot those items? If yes, can a player re-gain access to those looted items that were paid for with cash?
They've recently stated that there may be tiered items (i.e., common, uncommon, rare, epic and legendary). What happens if you raid a base and earn a legendary weapon but then die the following day and the item is looted. Will you loose that item permanently?
Since CIG confirmed that some level of crafting will be in game, do you think we'll be able to find rare items/minerals over the course of perhaps months and then craft a rare helmet with certain benefits? What would happen if that item were looted? Would we loose it permanently?
If all of this is up in the air at the moment, how do you think item permanence should work in SC?
They've recently stated that there may be tiered items (i.e., common, uncommon, rare, epic and legendary). What happens if you raid a base and earn a legendary weapon but then die the following day and the item is looted. Will you loose that item permanently?
Since CIG confirmed that some level of crafting will be in game, do you think we'll be able to find rare items/minerals over the course of perhaps months and then craft a rare helmet with certain benefits? What would happen if that item were looted? Would we loose it permanently?
If all of this is up in the air at the moment, how do you think item permanence should work in SC?