Montoya Reacts to Star Citizen End Game

Strados

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Oct 24, 2023
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Our great and powerful leader has spoken,
Scrapers to scrapheaps,
Reclaimers get reclaiming,
Carriers you will carry with gusto,
and miners get minors..... minees.....minestation....mines, a heck go bash some rocks.
We got a Space station to build, I'll go drink and drift on my connie far away.
 

RoosterRage

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Jul 16, 2022
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Huge massive stations over our cities... or whatever we build.
Going to take a little while even for us to get to that point, but @Montoya we don't have a shortage of Pioneers.
One major problem and that is that Test is so large that it will need to be broken into many smaller orgs as shards will have only a few thousand players on them and all of our members simply won't fit and if Test swarms several shards there will not be any other players and orgs to interact with and I for one will not play on a zerged shard as that would basically be a pve server and way to boring so plans will need to be made to have 20 divisions or so on 20 servers.
 

Blind Owl

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Huge massive stations over our cities... or whatever we build.
Going to take a little while even for us to get to that point, but @Montoya we don't have a shortage of Pioneers.
I think that's the part I'm about to watch. Woohoo! This real life thingy really makes it hard to watch 15 straight hours of CitizenCon, lol.
Why not do both? You do have 2 eyes, don't you? :like:
I do? Oh man, the more you know! Ha
 

Mudhawk

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One step at a time boss.
This is NOT the way! (TEST does things)

Cannonball right into the fray I say!
A Test structure should look like when the cat is done playing with your diorama.
Confuses the heck out of attackers.
AND the inhabitants...

if Test swarms several shards there will not be any other players and orgs to interact with
The big bird's got a point there. Given the size of the Org there's not that much problem with inbreeding but once in a while we might wanna show people the glory of our wonderful social experiment, don't we?
Though I guess there's quite some time to get it out figured out.
After we got stable shards.
And working server meshing.
By that time I'll probably play full-time thanks to my retirement.
With a neural implant and in full imersion VR.
Startime 2594...
 

Talonsbane

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One major problem and that is that Test is so large that it will need to be broken into many smaller orgs as shards will have only a few thousand players on them and all of our members simply won't fit and if Test swarms several shards there will not be any other players and orgs to interact with and I for one will not play on a zerged shard as that would basically be a pve server and way to boring so plans will need to be made to have 20 divisions or so on 20 servers.
Players can be members of up to 10x Orgs at the same time currently. So in theory, they could be part of TEST (main) as well as multiple TEST (affiliate) orgs all at once, hopefully being able to benefit from each of their respective partnerships with groups.
 

Talonsbane

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Our space station rims will blot out the sun...
Or perhaps an eventual in game Dyson Sphere to encapsulate a star, stealing its endless energy & causing all life in the rest of the system to die? If we pick the right system, CIG might not mind, but that would take quite a while to achieve brother. Sounds like a fun challenge.
 

Shadow Reaper

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While that’s true, multiple org membership carries the odiferous delineation of “filthy affiliate”. If you ever want a position of some responsibility, best is cut your affiliations or contact the powers that be about espionage work.

Just looking back on Eve and other MMOs like SWG, you cannot trust people you don’t know. Espionage is too easy in games like this, and counter-espionage is mostly done through aggressive policy making and meeting with players in person.

Try to keep in mind, the most powerful orgs in Eve and SWG were all destroyed by players who thought betrayal a fun game dynamic. That in itself shows how fucked up Western Civilization has become—betrayal as a utilitarian game dynamic. Reminds of the headhunters in Irian Jaya, Indonesia , who; when they first heard the story of Christ, thought Judas Iscariot the hero of the story.
 
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Raven_King

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Players can be members of up to 10x Orgs at the same time currently. So in theory, they could be part of TEST (main) as well as multiple TEST (affiliate) orgs all at once, hopefully being able to benefit from each of their respective partnerships with groups.
I was thinking the same. Can we all be in a global/top level test org which is rarely or never our main, plus up to ten Test sub-orgs, each affiliated with a guild. We choose one of those as our main org based on the profession we currently focus on, but we can switch which is our main sub-org according to what the overall org needs most, or according to what we feel like doing for a little while. I wonder what the cooldown on switching main orgs is Going to be - is there one now?
 
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