So, I just had a string of atrociously bad matches where my team just sat with their thumbs up their asses while I took the initiative.
I'm in a T-34, moving through the south flank of Ash River where it's lightly defended and start coming around the bend towards their spawn, intending to go uphill to take out their tank destroyer camper when said tank destroyer camper comes barreling around the corner and rams into me.
I look around as I try to survive that encounter. None of my allies are nearby. They're all still halfway across the map on the south flank, staring at phantom tanks (their imagination) when there's already an ally ahead of them (this should have told them that the route was clear, since I *did* kill a couple of tanks along the way).
So yeah. This just fucking pisses me off. People who can't read the battlefield in a matter of seconds, and take action to support their teammates who had just taken the initiative. Only for that player to get promptly shat on because they did not have any fire support.
I do not want a repeat of this shit in Star Citizen. I want people to be able to glance at the radar overlay, and see where everyone is, and be able to make sound decisions based on that.
I do not want to hear stories of people in TEST getting screwed out of gaining a foothold because their buddies developed tunnel vision at the worst possible time.
So, I ask you this: How do we emphasize the skill of "Battlefield Awareness" and how do we instill it into TEST Squadron so that it becomes standard-issue?
And forgive me, but I am not in the mood for snarky/trollish responses. If you can't answer this thread honestly, don't answer at all.
P.S. Don't use the "Star Citizen is not Free-to-Play" argument. Idiots will always exist in all games, and I do not want this particular brand of idiocy in TEST.
I'm in a T-34, moving through the south flank of Ash River where it's lightly defended and start coming around the bend towards their spawn, intending to go uphill to take out their tank destroyer camper when said tank destroyer camper comes barreling around the corner and rams into me.
I look around as I try to survive that encounter. None of my allies are nearby. They're all still halfway across the map on the south flank, staring at phantom tanks (their imagination) when there's already an ally ahead of them (this should have told them that the route was clear, since I *did* kill a couple of tanks along the way).
So yeah. This just fucking pisses me off. People who can't read the battlefield in a matter of seconds, and take action to support their teammates who had just taken the initiative. Only for that player to get promptly shat on because they did not have any fire support.
I do not want a repeat of this shit in Star Citizen. I want people to be able to glance at the radar overlay, and see where everyone is, and be able to make sound decisions based on that.
I do not want to hear stories of people in TEST getting screwed out of gaining a foothold because their buddies developed tunnel vision at the worst possible time.
So, I ask you this: How do we emphasize the skill of "Battlefield Awareness" and how do we instill it into TEST Squadron so that it becomes standard-issue?
And forgive me, but I am not in the mood for snarky/trollish responses. If you can't answer this thread honestly, don't answer at all.
P.S. Don't use the "Star Citizen is not Free-to-Play" argument. Idiots will always exist in all games, and I do not want this particular brand of idiocy in TEST.
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