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  1. FluffyVonRage

    Desk-Side Ship Control Screen?

    I've recently gotten hold of a half decent surface pro, im hoping for some kind of plugin that allows me to operate mobiglass/Ship setting via it. Any pointers? Running Windows 10, but there's definitely room for emulation etc :D
  2. FluffyVonRage

    TEST Squadron eclipses 14,000 members

    Blot out the sun with 14,000 Eclipse-worth of torpedoes. Then make an even better sun, with blackjack and hookers. ~ Very Briefly~
  3. FluffyVonRage

    The FCC says mobile internet is good enough!

    "Yeah so drunk testies burned down all the mobile towers. We ended up burying the cables like we do elsewhere. Ha. That totally showed them.. i wonder what they wanted though"
  4. FluffyVonRage

    Hello there

    Welcome to TEST :D
  5. FluffyVonRage

    Albion Online (Launches on July 17th)

    Day 4: PVP zone adventures. Group of five of us exploring the Black zones - effectively EVE nullsec. Advanced resources abundant and easily gathered. Spread out gathering means we're frequently approached by solo players and small groups looking for easy kills, backfires when the group...
  6. FluffyVonRage

    Albion Online (Launches on July 17th)

    It's really easy to pick up, there's apparently a few of us but I've yet to meet anyone in game :D It's just been released, so still in that initial explosion of activity
  7. FluffyVonRage

    Albion Online (Launches on July 17th)

    I mean, until there is one formed hop into Tears of Morgana - seems to be a very test-aligned group of players so far. I may have to subvert some when we finally raise our own banner.
  8. FluffyVonRage

    Albion Online (Launches on July 17th)

    Installed Found Guild. Got T4 gear. All got horses. 15 of us raided red zone for four hours. Died. Replaced gear in half an hour. Repeat with crappier horse. Good fun & good for training communications/Initiative. 10/10 (If enough of us join I'm all for a TEST Guild - could probably...
  9. FluffyVonRage

    Attention TEST: You are toxic, dysfunctional and in complete disarray!

    Amusing to see that we're only ever referred to as toxic by people who don't get what they expected from attempting to manipulate/exploit us. Almost as if.. They're the toxic ones.. projecting their own bullshit... In an attempt to justify their own childish actions.. Hm. Could just be out...
  10. FluffyVonRage

    Let's take Pyro as our own system.

    #GRABEMBYTHEPYRO
  11. FluffyVonRage

    Predictions for the 'Game Changing' Ship?

    God I hope not - I'll end up melting my fleet and then just offering out repair/pickup/refiling services to folks in the deep.
  12. FluffyVonRage

    HI, Test Citizens.

    Welcome to TEST :D
  13. FluffyVonRage

    Albion Online (Launches on July 17th)

    I'm online now if anyone fancies grouping up?
  14. FluffyVonRage

    Planning: Training Ops for 3.0

    So I can see the logo as a barrel with a lightning bolt coming out the bottom of it.
  15. FluffyVonRage

    Albion Online (Launches on July 17th)

    oooh. It's pretty. Looks like a mashup of WOW, Runescape & Torchlight. I'm down. Edit: Oh god my impulse control is so poor now. Edit2: Oh my god they have EVE style Killboards :D PVP hunter is definitely happening :D
  16. FluffyVonRage

    Planning: Training Ops for 3.0

    An alternative is to break atmo near a frequented landing zone, then low level flight to near-horizon distance from the objective, so as to remain unseen. Drop marines and land transport then wait till they're in a position to launch co-ordinated air/ground attack. Overwhelming and undetected :D
  17. FluffyVonRage

    Planning: Training Ops for 3.0

    A further point we'll need to look at is effective ground/air communications - calling in the correct asset and ensuring they have the right information to hit the right target - If we can get good at this, then we'll be well on the way to ensuring any threats don't become critical issues.
  18. FluffyVonRage

    Planning: Training Ops for 3.0

    What specific objectives should be focused on for our first training op involving landfall? (Suggestions, Ideas, Etc) Some form of asset retrieval/smash & grab op to familiarise rapid assault and extraction How will these objectives achieved? (State the basic strategy and tactics available in...
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