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  1. maynard

    Orbital entry with Freelancer

    I was blown away by the guy that wandered all through the station, looked out the window and saw his partner waving to him from the Freelancer
  2. maynard

    Please don't like my thread-campaign

    a bump for all the TESTes who are too impaired to find the thread when it falls off the homepage Edit: have a bonus video
  3. maynard

    890 Jump - lots of pictures!

    in TEST, simply not drooling your beer into your beard is considered showing class
  4. maynard

    TEST Freelancer BEST Freelancer

    @Sam K Macer necro best necro
  5. maynard

    Please don't like my thread-campaign

    TEST misunderstanding best misunderstanding
  6. maynard

    Polaris *not* the Gamescom reveal

    how quickly threads degenerate these days it's as if there were a bunch of shiptoasters hanging out with not enough to do
  7. maynard

    Please don't like my thread-campaign

    did one of our spais steal that application form from ADI?
  8. maynard

    Please don't like my thread-campaign

    space drum best drum
  9. maynard

    Please don't like my thread-campaign

    OK, time to get back to basics
  10. maynard

    Hornet MK II

    go for the model with 20% more fuel capacity, fit the good parts from the others to it
  11. maynard

    Please don't like my thread-campaign

    blip blap
  12. maynard

    Instancing with 50-100 players is out, now 1000 players?

    sounds like an opportunity to make an in-game career as a trusted third party/money launderer
  13. maynard

    Just a thought

    piwates need to practice immobilizing ships without destroying their cargoes or hulls It's not too early to do that
  14. maynard

    Please don't like my thread-campaign

    just think of all the tears we will be able to harvest when we necro this thread after it dies
  15. maynard

    Please don't like my thread-campaign

    the modern alternative to having a life
  16. maynard

    Instancing with 50-100 players is out, now 1000 players?

    The reason Eve developed a sovereignty mechanic was because the players hated playing time-zone ping pong where everything you gained one day was lost to another group after you logged off, and then you took it back the next day, ad nauseum. SC is going to need the same thing for the same...
  17. maynard

    Just a thought

    if you tell those nasty piwates, "you can't do that in TEST" they will do that to TEST
  18. maynard

    Star Citizen is about to cross the 140 Million $ line

    the hamsters are overworked enough powering testsquadron.com
  19. maynard

    Please don't like my thread-campaign

    I hate it when this thread falls off the homepage
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