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  1. Shadow Reaper

    Fighters and (New) Flight Model?

    If you're designing against alpha strikes by ambushing players, and don't want to stay in a fight (read the MSR running away), then highest shield strength is the key (Rampart or Sukoran). If you're going to stay and shoot, then highest refresh is the key. The FR-76 has very high strength, and...
  2. Shadow Reaper

    Fighters and (New) Flight Model?

    If you get an itch, there is one special tweek to the stealth Sentinel loadout to consider. If you have the proper ship to thieve a Sukoran from, combining one Sukoran with one FR-76 looks very exciting. Why? The Sukoran has a much higher shield value, and a 33% higher refresh rate. However...
  3. Shadow Reaper

    Roadmap Update

    View: https://www.youtube.com/watch?v=edZHkkgbUec
  4. Shadow Reaper

    Rising Star

    Hail and well met, Son of Light and Dismay!
  5. Shadow Reaper

    Fighters and (New) Flight Model?

    They are balanced. Each has different armor, speed and base weapons. The Sentinel is the only one with stealth. What I am hoping for is the swap modules are side specific, so if you wanted some seats but not all the Hoplite offers, you could have it. Swap in beds, bath, etc. when you need...
  6. Shadow Reaper

    Fighters and (New) Flight Model?

    Yes, but at least they're right in front of you. The alternative is switch things on and off after you buy components. That's not wise. This way you can see if you have enough power with chosen gear before you buy. So for instance, if you want stealth gear in your Cutty, you have to...
  7. Shadow Reaper

    Fighters and (New) Flight Model?

    Once the modules for the 4 Vanguard are fully swappable, the Sentinel frame is going to be my go to, since it enables such powerful stealth. Fully dressed for combat looks like this (EM 78K): https://www.erkul.games/loadout/ZyhtDvrv and in stealth mode, sneaking about with Medium radars and...
  8. Shadow Reaper

    Fighters and (New) Flight Model?

    I almost always agree with Subliminal, but I disagree completely about the main guns. First, he didn't note the problem with very different pips for almost all combinations of S2 and S5 weapons. That's a problem. Second, he wants to kill shields before hull and I'll never think that's a good...
  9. Shadow Reaper

    400i Coming Soon™

    I would love that. Three bike racks would be better. This is gonna be a three man ship.
  10. Shadow Reaper

    400i Coming Soon™

    I don't think there will be room for a hangar. That would subvert the place of the 600i.
  11. Shadow Reaper

    400i Coming Soon™

    I doubt that's reliable intel. Thus far CIG has always treated reactors, cooler, and such as 3:1 size jump, so as far as I can recall they have never put three of any component into a ship. They'd merely trade up in size. That said, I'd much rather have the flexibility of triple components...
  12. Shadow Reaper

    Is the Perseus useful to the org?

    I think it's going to depend greatly on how much hull the ship has. It carries 2 Large shield generators so can take some beating. If the hull is beefier than the HH, then I think it will have a place at whatever speed it offers. Like the HH, it could prove a great in system interdiction...
  13. Shadow Reaper

    Please don't like my thread-campaign

    You know I'm an erkul addict. I own it. Here's the standard stealth loadout, components overclocked: https://www.erkul.games/loadout/RsdNeWzI Note I had to use a low draw stealth shield to keep power management balanced. Three FR-66 was too much, but that is with everything overclocked and...
  14. Shadow Reaper

    Looking for a deep exploration/recon ship...

    The Lancer has the best range for a single explorer. If it looks too clean for you, throw used teashirts, pizza boxes and empty BEER BOTTLES around the cabin.
  15. Shadow Reaper

    MSR makes MAX and Cutty Black obsolete? Thoughts?

    What's missing are the lateral acceleration stats, and these are what determine evasion most--strafe, slip through a turn, etc. It appears less than a dogfighter. Not sure how it compares to the Vanguard, Cutty and Lancer, but it ought to have lower lat acc. than any of these. It's really a...
  16. Shadow Reaper

    MSR makes MAX and Cutty Black obsolete? Thoughts?

    The in atmo flight vid shows it handles very nicely, and it's top burn is 10% higher than the Lancer, Cutty and Vanguard. I may have a new favorite ride. It's interesting each reviewer I've seen thus far says it's their new favorite ship. I am dearly hoping it has a ~200 EM with all but an...
  17. Shadow Reaper

    MSR makes MAX and Cutty Black obsolete? Thoughts?

    We don't have rotation and lateral acceleration figures for the MSR yet, so comparisons to other medium ships seem a bit early. It's quite possible it is as fast as a medium ship, but does not turn well (like the 600i and Carrack). That would end the comparison to medium ships like the Cutty...
  18. Shadow Reaper

    Intergalactic Aerospace Expo 2950 Megathread - Its Done

    I think it is a new Banu logo. Certainly it's not been around long.
  19. Shadow Reaper

    Mercury Cult - Now on Live! Go Fly!

    I think the general notion of cap ships requires workbenches. The stated premise for the benches was that all components can be repaired by players if they have access to a bench. So inclusion of a bench is a big deal. I think thus far the only ships in game intended to have benches are the...
  20. Shadow Reaper

    Intergalactic Aerospace Expo 2950 Megathread - Its Done

    There listed Nov 26-27, is that a new manufacturer between AOPOA and Esperia?
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