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  1. Shadow Reaper

    Stealth Recon

    Actually all the celestial bodies are fixed. Vehicles, weapons and asteroids are the only things moving. Stars, planets etc. do not move. This should not be hard.
  2. Shadow Reaper

    The Karna in Combat

    View: https://www.youtube.com/watch?v=5yn_5p7IWo8&t=4s Just a few points to note. It takes three full seconds to charge for a single, powerful hit, and less than this to squeeze out a full burst. Given 12 points damage for each hit in the burst (11 suppressed), I don't see the point unless...
  3. Shadow Reaper

    Stealth Recon

  4. Shadow Reaper

    Stealth Recon

    I'm most interested in how to spot for the Polaris torps while hunting Vanduul. Several little craft like the EX and M50 should fit in the Polaris bay, which removes the troubles getting small ships with small Q drives in theater. But to the two points people seem to have neglected here: if...
  5. Shadow Reaper

    Stealth Recon

    It will be interetsing to see if the M50 can be fit with void armor and be just as stealthy as the EX. Because it has such a small beam nose, could be though it is bigger more of them will fit in a Polaris bay. There are two advantages the M50 has. The dash is far lower so it gives a much...
  6. Shadow Reaper

    Missile Choices 2

    There are other issues too. It really should not be the case you can fire all you missiles at once. If you have 4 racks and/or launchers, firing 4 missiles at once makes sense, but firing missiles that are internal, and waiting behind other missiles makes no sense at all. Because they allow...
  7. Shadow Reaper

    Missile Choices 2

    Well let me ask, you do recognize that no one likes slow firing weapons? No one likes slow to target weapons. No one likes budgeting fantastic amounts of energy to weapons. No one likes their weapons overheating. So if you're willing to put up with all this, don't you think the benefit ought...
  8. Shadow Reaper

    Missile Choices 2

    Now you're asking a question about what was said years ago, and I'm sorry but I don't have an answer for you. You may recall though that several years ago, the intention was for all ballistics to penetrate shields 100% and that has been continually toned down. This latest evolution however...
  9. Shadow Reaper

    Missile Choices 2

    Well lets compare the first two, a Strife against a Scorpion. The Scorpion does about 30% higher damage. It carries more than 3X the ammo. Its projectiles are almost 40% faster to target so will hit more often. It takes 50% longer to overheat. For all these deficits the Strife suffers by...
  10. Shadow Reaper

    mix & match weapons

    Turns out the Nox will fit into a Pisces, so looks like ti will fit into the Vanguard as well. Still haven't located any vid of anyone firing the guns on the Nox. Seems so odd given it's use as a heavy machine gun. 1,600 rpm each of which will kill a person instantly along with a shield...
  11. Shadow Reaper

    Stone Cold Killer

    The Karna is for sale at https://starcitizen.tools/HUR-L5_High_Course_Station
  12. Shadow Reaper

    Missile Choices 2

    I think they will fix the damage on the Sledge and Strife. People were complaining that they were doing a bonus 100% damage, but they were not. They were simply not suffering any damage mitigation from shields, just as they were intended to. The heavy rail guns have crummy projectile speed...
  13. Shadow Reaper

    Stone Cold Killer

    Give us some vid of the Karma with suppression!
  14. Shadow Reaper

    Stone Cold Killer

    Friends at FB are asking me what I think the best FPS loadout. I don't think there is one, but for indoor use, and .85 movement (often enough), I like this because I generally choose the weapon that kills fastest and I like stealth. The Demeco kills a little faster than the Karna, but it can't...
  15. Shadow Reaper

    Stone Cold Killer

    You can hear shots in EVA. Your own are about 1/100 the sound, which mimics sound transmitted through contact with the weapon and your suit. You should not be able to hear shots that don't strike you or come from you, but you can. Sometimes entertainment trumps real world physics.
  16. Shadow Reaper

    Missile Choices 2

    Interesting that at the first link there are no scanners, which implies they'll continue to scale with radar, and in the second link they are separate. Nothing goads me more than the lack of attention to the sensor/EM Warfare dynamics. They were scheduled to be released with the Sentinel and...
  17. Shadow Reaper

    Missile Choices 2

    I think someone sold you some misinformation about Grade A shields. They do not nor are they intended to do what you're describing. It is because people want them to that they're complaining so much about the Sledge and Strife weapons, but those weapons are acting the way CIG designed them to...
  18. Shadow Reaper

    Missile Choices 2

    I think there must be some discrepancy over ballistic shield penetration. I was under the impression that 60% of ballistic damage always goes through the shields, and that energy weapons 100% goes to shields until they are down. Are you saying this is not true? I am extremely impressed with...
  19. Shadow Reaper

    Stone Cold Killer

    If the gun is not appreciably quieter with a suppressor, odds are the ammo is not subsonic. In most gunshots, the bulk of the report is from the bullet going supersonic and leaving a shock wave. Suppressors don't help with that at all. So really they're only worth having if the ammo is...
  20. Shadow Reaper

    Stone Cold Killer

    Some other points to consider when building an FPS loadout: Just because you're only carrying one weapon doesn't mean you can only carry one attachment. Attachments are very light, so especially if you're carrying a rifle, why not carry a low power optic for indoors and an 8 power for outside...
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