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  1. maynard

    Magazine cover from 2000, 1ghz amazing!

    I learned DOS and Pascal on a 4.7 megahertz IBM 8088 PC with a green-on-black teletype screen my first build was a 16Mhz 80286 with an orange-on-black teletype screen I put a 320x480 Hercules graphics card and a Logitech serial joystick in it to play Wing Commander 27 years on and I'm still...
  2. maynard

    Please don't like my thread-campaign

    this group of Japanese lingerie models and porn stars cleaned up their act so they could qualify for a spot in this thread
  3. maynard

    Ship upgrading idea: Flagships

    ha ha, if TEST can corner the market on beer production it will be the ultimate triumph of Corporate Efficiency
  4. maynard

    Barry indand - Stay safe - Lots of rainfall

    looks like we will get a metric shit-ton of rain here on the Mississipi Delta likely a few tornadoes too
  5. maynard

    The Danger Zone

    Star Citizen - wired Star Wars - tired
  6. maynard

    This week in Star Citizen - July 8th, 2019

    Harvestable Entity Spawning - farming as a profession in the PU sounds like feature creep to me edit: not to sound like a Negative Nelly, there's lots of amazing and useful stuff coming in this patch too
  7. maynard

    Ship upgrading idea: Flagships

    this if TEST needs a fleet to defend itself / conquer the PU we will have to pay taxes on our incomes to fund it the best way to incentivise participation in battle fleets is having an org funded ship replacement program for sanctioned ops and this is where our size will work to our advantage...
  8. maynard

    Making a TEST Avatar Generator for Discord, Need Feedback

    by the time @SeungRyul implements all the feature requests he will have a full-fledged drawing app
  9. maynard

    Ship upgrading idea: Flagships

    over time even the best AI-driven NPCs will be figured out, and defeating them will become routine only player vs player provides the opportunity for truly epic combat
  10. maynard

    What up Citizens

    it's in Brooklyn the potential revenue from tolls make it a bargain at my asking price
  11. maynard

    Ship upgrading idea: Flagships

    we need to be able to profit from war no one will risk losing ships for no gain if those land rights meant control of scarce resources, that would work but 90% of the economy will be NPCs that will prevent player monopolies
  12. maynard

    Ship upgrading idea: Flagships

    exactly so far we have no game mechanics like Eve Online's and Chris Roberts has said players will not be able to corner the markets to create scarcity
  13. maynard

    Now this is a waffle!

    mm mm, blueberry waffles!
  14. maynard

    A true SC trailer

    as a rule, one minute of video requires one hour of production time
  15. maynard

    What up Citizens

    Space Chicks? Really? I have a bridge I could be persuaded to sell you welcome in, sucker
  16. maynard

    Please don't like my thread-campaign

    have some K-pop dance bloopers instead
  17. maynard

    Ship upgrading idea: Flagships

    I'm still waiting to find out why we will be having capital ship battles with other orgs CIG is happy to sell us expensive ships, but so far there are no incentives to use them what will be the conflict drivers?
  18. maynard

    What is your school of thought on ship purchases?

    the difference is that they're mentally prepared for the possibility that CIG might not make it to launch
  19. maynard

    [Video] Screenshotting competitively in Star Citizen patch 3.5.1

    props to @NaffNaffBobFace once again apparently I am not sufficiently devoted to our TEST forums I came across this video on YouTube before I found it here
  20. maynard

    [VIDEO] Star Citizen - TEST Squadron Dress Code

    cool video, but good luck getting TESTes to follow the rules, ha ha
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