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  1. Thalstan

    F7C-M Loadout Question

    I use 3 Panther 227 repeaters (nose, and both wings), plus 2 badger 117 repeaters on the turret. I usually don't have any issues with overheating unless I am constantly on the trigger. I find that with the punch I have from the Panthers, with the extra bit I get from the badgers, I don't have...
  2. Thalstan

    Opinion: Gladius

    Ship & Pilot periodicals present Gladius: First look Star Citizen has given subscribers a neat and useful perk: Ships of the month. This month, the Gladius is front and center. Developed by Aegis Aerospace, the same company that brought us the Sabre, the Gladius is classified as a short range...
  3. Thalstan

    Why are ships so hard? (this may be a shitpost)

    Honestly, I don't think any of them will make for good explorers. The black and red look to be more of a job of the day, be it Search and Rescue, hauling cargo, or pulling in salvage. (I honestly don't see any place it states the black has lower IR engines when I look at the ship sale page or...
  4. Thalstan

    Let's talk explorers...

    oh, and when I am exploring, I don't want to be fighting when I can avoid it.
  5. Thalstan

    Let's talk explorers...

    I actually don't use missiles that much. Too expensive to restock IMO and you only have so many, plus half of them just seem to wander away and not hit anything. I can think of other ways to throw away UEC. It's also why I prefer to use energy weapons over kinetic weapons. I would rather use...
  6. Thalstan

    When people ask me to describe TEST

    Hmm, Instead of Dare, I think "Dare to be Stupid" might be a better song for us (well, at least for me...I am always trying stupid stuff)
  7. Thalstan

    Let's talk explorers...

    I had the chance to...cough...borrow (and return) a freelancer yesterday. After driving it, I am not sold on getting one for my small explorer ship. Yes, it's smaller than the Aquila and will fit though the smaller jump points, but it's just not that maneuverable. I am worried that a small...
  8. Thalstan

    Let's talk explorers...

    Jethaya, You don't need more than the Aurora. Lots of people have room on their ship and in an Org this big, you should be able to find someone that needs a crew. From 2 person ships like the vanguard and freelancer (which might benefit from a 3rd crew person to run the turret or...
  9. Thalstan

    Let's talk explorers...

    I think it will depend on what you are using your "explorer" for. Are you looking to find hidden ships/threats, etc when with a battle group, therefore relying on strictly passive sensors, or are you going to be looking for asteroid belts, dead ships, etc where active sensors may be more useful...
  10. Thalstan

    TEST Battle Theme tune

    Yakety Sax is definately one of the songs I hear in my head when playing with fellow Test members Here are a couple of others and
  11. Thalstan

    Need Help finding Cyber Security expert...

    not Germany or China, but... http://www.it-isac.org/ or one of the other ISACs, depending on what you are trying to look at. They should be able to handle political issues.
  12. Thalstan

    Happy Canada Day!!!

    Happy Canada Day!
  13. Thalstan

    Why are ships so hard? (this may be a shitpost)

    One thing to remember is that the explorer ships may also end up being a very good command ship/awacs platform. Change out the sensors that look for minerals/jump points, etc to look for ships, etc, and you go from being able to zero in on wealthy resources, to being able to zero in on threats...
  14. Thalstan

    Why are ships so hard? (this may be a shitpost)

    Correct. I should have said IF the freelancer still fits through the smallest wormholes.... My bad
  15. Thalstan

    Why are ships so hard? (this may be a shitpost)

    In my opinion (which counts for absolutely nothing), someone who really wants to explore for the sake of exploring should have 2-3 ships. If the Freelancer still fits through the small wormholes (which is my current understanding), get that one over the 315, especially if you are a decent...
  16. Thalstan

    Why are ships so hard? (this may be a shitpost)

    By itself, a large fuel tanker should not be able to abuse all fighters, but one-on-one, a fighter should not be able to survive close in - and it should be hard to even able to get into close range. Turrets, shields and main guns with some minimal maneuvering SHOULD be able to make it very...
  17. Thalstan

    Why are ships so hard? (this may be a shitpost)

    I played with a starfarer last night, and honestly, I was not impressed. Yes, the nose cannons will kill absolutely any small ship it hits first shot, but if your opponents get close, you are doomed. Turrets (at least in the current iteration) are really not worth all that much. Lost a person...
  18. Thalstan

    Making Rock Raiders an official division

    My deepest condolences Black Sunder. Managing anything in this group will take a LOT of work... seriously, good to see Rock Raiders being a division in test!
  19. Thalstan

    Audio/Video guys, need your suggestions

    Montoya, It all depends on how much money you want to invest, what kind of support personnel you have (just you, or you plus others), and what kind of quality you want out of the final product. I've seen good quality videos out of some phones, but if you are looking for image stabilization, HD...
  20. Thalstan

    New Pilot Here

    Nice to meet you
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