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  1. Shadow Reaper

    Exploration Exploration Guide (What we know so far)

    I would be thrilled if the Redeemer has slots for good scan, but don't bet on it. Even less I strongly doubt it will have the extended range of Lancer DUR or even the Hoplite. CIG is totally committed to avoiding ships that can be used as good general purpose, because most players would buy...
  2. Shadow Reaper

    Exploration Exploration Guide (What we know so far)

    The Freelancer is the largest ship that can pass through a small size jump-point. It can be set up with extended range scan and long range fuel tanks, which could easily be much more important in exploration than martial survivability, especially if the Lancer captain is willing to run away.
  3. Shadow Reaper

    Theorycrafting a Simple Bording

    Just updating this thought experiment since it is long since we have better stats on weapons. --Lets presume the same 3 Vanguard attacking--2 Hoplites and 1 Sentinel. --Lets presume the same StarG has upgraded shield and the attacker still needs to drop 6,000 points shielding for their spike...
  4. Shadow Reaper

    Eyes on Exoplanets

    http://eyes.nasa.gov/eyes-on-exoplanets.html
  5. Shadow Reaper

    Job boards & Crew recruitment?

    This is why ultimately I think the best privateering experience is going to be amongst a group of players who are committed to the group. It is hard enough for players to set schedules and keep them. That can be worse if you have many overlapping and competing loyalties. I think gaming should...
  6. Shadow Reaper

    Job boards & Crew recruitment?

    Great ideas here, and some decent storytelling. One thing I am not very clear on, Bruttle; is does this sign up you linked above draw distinctions about various skill sets? Usually a raid is okay just by virtue of sufficient numbers, but in SC ops, where the number of ships and players is...
  7. Shadow Reaper

    Job boards & Crew recruitment?

    I had wondered many months ago about creating a tracking system, whereby members of a privateering group could earn credits by serving as crew members for others, and apply those credits when they want to lead on a ship and need crew. I think there may be a workable system there, that would...
  8. Shadow Reaper

    RiceMaiden's Hangar of Ship Models

    It would not take much to turn this into a wicked-awesome Prowler...
  9. Shadow Reaper

    RiceMaiden's Hangar of Ship Models

    I used to design, build, fly and mostly crash RC aircraft, and I can tell you it is easier and cheaper than you would imagine. Especially the crashing part. The airframe is the expensive part, but you can make something flyable with few bits and add the style after you know it will fly. And...
  10. Shadow Reaper

    What it's like to crew a Polaris

    View: https://www.facebook.com/jgunn/videos/1868511226759304/
  11. Shadow Reaper

    RiceMaiden's Hangar of Ship Models

    Pretty amazing. Some of those look like the would fly if you put a couple EDFs in them. The Sabre airframe might fly.
  12. Shadow Reaper

    Friday Feb 24th - The Hurricane - $175

    Yup. And tanks are most often the ones who survive. It really depends upon your flying style, and what the consequences of death are. In the PU, people are going to choose tanks who would otherwise prefer a glass cannon, just because the PU will punish us when we die whereas most of the rest...
  13. Shadow Reaper

    Friday Feb 24th - The Hurricane - $175

    I am curious what sorts of ranges you find you need the swivel gun. If they are very close, a pair of Pyros might work well, and then you have protection from incoming missiles, which seems a good way to kill Vanguard. I still have seen nothing of shooting down missiles with Pyros.
  14. Shadow Reaper

    Friday Feb 24th - The Hurricane - $175

    So you are flying the big chin gun on the Vanguard on the swivel? How is that working for you? I have long thought that would be key to overcoming the lack of maneuverability the true dog-fighters have.
  15. Shadow Reaper

    Friday Feb 24th - The Hurricane - $175

    You can likewise run the formula in reverse. The current turret has 4, S3 weapons. Reducing them to 2 weapons should add a size, making them S4. Reducing to one weapon should add a size making it S5. Fixing the weapon should add a size, making it S6. Also they said originally there is a...
  16. Shadow Reaper

    Friday Feb 24th - The Hurricane - $175

    It is fantastically annoying to me that CIG can't manage to be clear and consistent with the gun mounts for various ships. We really don't know for sure what the turret is. S5 sounds right if you subtract one for each step in number weapons, but they have been anything other than consistent...
  17. Shadow Reaper

    Anvil Hurricane ship of choice for Cannon Fodder Squardon

    Yes, the Terrapin will fit in the Polaris. Most have been wondering about the Carrack. The Hornet will not fit in the Carrack, but the Hurricane might.
  18. Shadow Reaper

    Anvil Hurricane ship of choice for Cannon Fodder Squardon

    It is 2/3 the width and 2/3 the mass of a Hornet. It is much smaller and harder to hit. This might fit into a Carrack. It also should be easier to hide on sensors than a Hornet. With a smallish reactor and 6 Pyrobursts mounted, this thing is from the gates of Hell itself. With the top turret...
  19. Shadow Reaper

    Friday Feb 24th - The Hurricane - $175

    Just as importantly as the length, the Hurricane is 2/3 the width and 2/3 the mass of the Hornet. It uses TR1 maneuver instead of the Hornet's TR2, and TR2 main engines instead of the Hornet's TR4. It may be as nimble but will not be as quick. What it will probably be is even more stealthy...
  20. Shadow Reaper

    Friday Feb 24th - The Hurricane - $175

    I'd say it is the prettiest ship since the Sabre. Except of course the Polaris, which shall ever be the prettiest ship.
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