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  1. Bambooza

    Cargo Talk & Cargo Hauler Guide Updates 1.2.6

    I imagine it's going to be soon as they are actively flushing out the criminal system and they are taking a more active role in pad ramming and shooting into armistice zones. View: https://www.youtube.com/watch?v=EiqFcc_l_Kk
  2. Bambooza

    Banu Merchantman

    I hope so cause I have a feeling there will be a few of us in need of a good fence. I agree, and it's one of those areas I eagerly await clarification. Chris has stated he doesn't want passive income. That ships that do not have PC's on them will despawn if there is enough available beds...
  3. Bambooza

    Banu Merchantman

    I didn't hear anything about the BMM getting shrunk back down, any source? As for the cargo space, it is entirely possible that it maintains the total cargo volume but like the Privateer, some of that space will be earmarked only for the shops it's attached to. While allowing it to still be a...
  4. Bambooza

    Cargo Talk & Cargo Hauler Guide Updates 1.2.6

    They can and often do.
  5. Bambooza

    Banu Merchantman

    I would imagine it would as its gameplay loop seems to be tailored to the end of the explore/salvage game loops. That items found and salvaged would be sold by an entrepreneur captain where the market demand sets a premium price. If the Bazaar is anything like the stores in the Privateer then...
  6. Bambooza

    Banu Merchantman

    Did you not watch the 2017 ATV? As far as I know, its the most recent talk about the direction the ship is going in and they clearly said that it has two major parts the internal Bazaar and an overlook that will house private meeting rooms. In fact not only did I link the ATV I also included a...
  7. Bambooza

    Cargo Talk & Cargo Hauler Guide Updates 1.2.6

    Is that working? Last I tried I still got a crime stat.
  8. Bambooza

    Cargo Talk & Cargo Hauler Guide Updates 1.2.6

    That is the plan in the future it's just not yet implemented.
  9. Bambooza

    Banu Merchantman

    While one of the images in the original concept does talk about it being sturdy and capable of running blockades the flavor text makes no mention of it. But I highly recommend you go ahead and watch the Nov ATV as they clearly state its a Bazaar focused ship. It's going to have shops and...
  10. Bambooza

    Cargo Talk & Cargo Hauler Guide Updates 1.2.6

    Nothing unless you want a crime stat.
  11. Bambooza

    [Video] Is Citizencon 2020 at risk of being cancelled?

    This was my concern. Not with the coronavirus but with its knock-on effects when it starts to flood the medical resources.
  12. Bambooza

    Banu Merchantman

    Hopefully, they will have some sort of regional marketplace showing the current wares and the prices/location that can be pulled up on one's mobiglass.
  13. Bambooza

    Banu Merchantman

    As others have pointed out the concept mentions docking. I would also say at this point because it was concept prior to the new ship pipeline and metrics its size is truly not fixed and more than anything else what I would go by is what functionality the ship was slated for and in this case...
  14. Bambooza

    Looks like we get a Prowler preview on Thursday!

    If I am being honest with myself. The Prowler is a great ship. Just not one I want to pilot but I would be excited to be strapped into the jump seat on my way to commandeer a new capital ship for Test.
  15. Bambooza

    Warzone Battle Royal intrest

    I have to say normally I am not much of a fan of CoD its way to twitchy/luck but the game looks to play well and the larger maps adds a degree more tactical positioning to it then just run around corners blasting away.
  16. Bambooza

    Banu Merchantman

    I have a feeling the BMM will easily be over 200 meters as it allows docking and while most of the mid-size ships have docking collars the small ships will need some sort of landing pad. While I don't think it will be as large as the Kraken it's still going to be capital sized.
  17. Bambooza

    Banu Merchantman

    Just know that this is the old way of doing ship concepts and like the Carrack and others the cargo volume can and most likely will change. The other consideration is that the Merchantman could have shops and like the Kraken some of that space might be partitioned off for store merchandise use.
  18. Bambooza

    Living the Dream

    No Ladders!!! Those things have killed more then astroids. It's the same principle as no caps for superheroes. The reason for the Elevator is because it has full access to every level of the ship. Medical emergency you can take them directly up to sickbay. Need to repair your mining laser...
  19. Bambooza

    Does the Cutlass Cut Less?

    I see we have a possible 1254 (Testie without enough beer attempting to critical think) in progress. Need beer asap.
  20. Bambooza

    Living the Dream

    It would indeed be nice if the main elevator went to the ground.
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