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  1. Vavrik

    Clive Johnson CIG dispel some myths that get repeated quite a lot...

    OH! I forgot the disclaimer. I was operating under the principle that it's easier to ask forgiveness than it is to ask for permission. :stuck_out_tongue_closed_eyes: I'll be happy to help any way I can, but there are limits to what can be done if the game isn't optimized.
  2. Vavrik

    Thoughts and prayers to all our Oregon members

    ... Hey, did that little guy have a New Jersey accent? I had the exact same experience the first time I was in New Jersey!
  3. Vavrik

    Clive Johnson CIG dispel some myths that get repeated quite a lot...

    I owe you a vote of thanks by the way. You had advice for me regarding take off's and the quantum mastic tape, I forgot where I wrote that so consider it liked. It works. You're also getting the networking part down too, engineers often get this stuff before even computer professionals...
  4. Vavrik

    Clive Johnson CIG dispel some myths that get repeated quite a lot...

    That might be all she wrote, all it can do on your hardware for now. Clive also touched on something else, but didn't offer much explanation in his last paragraph. Ultimately he said, "Let's also not forget that performance is not the only goal here - we're also trying to achieve fidelity...
  5. Vavrik

    Clive Johnson CIG dispel some myths that get repeated quite a lot...

    Just so you know, you're not wrong. It is oversimplified, but not incorrect. CIG is being partly ah... not quite misleading. It's not even a white lie, it's just strictly true, but not the whole truth. The server code, and the netcode have to do with object state calculations, and object...
  6. Vavrik

    Oh noes. We have been infiltrated by a genius evil... council of one or something.

    Well, no he didn't. He said that a council is made up of people, not person. And he's both right and wrong, one person can't be a council. It kind of goes against the definition of the word "council". But it might be a council of imaginary friends, or maybe multiple personality disorder...
  7. Vavrik

    Food for thought...Insurance Claims

    Hey I like this idea! Gives something for the Reclaimer to do!
  8. Vavrik

    Clive Johnson CIG dispel some myths that get repeated quite a lot...

    Well he's not addressing that issue. What he's saying is what doesn't and what does affect the performance in general, not why one computer would be slow and one fast. That has more to do with the system itself. CIG can't control the number of things that can impact your system's performance...
  9. Vavrik

    Would you pay more for TEST Products in SC

    I made only the assumption of what I said. Henry is selling without offering a discount. Jack is offering a discount. And that's not the definition of a market price. That topic is far more involved than what we're discussing here, but at no time does it involve selling as much as you want...
  10. Vavrik

    Looking for someone that can animate a short gif for me

    GIMP has a way to do it too, and it's free, but gifmaker is much easier to use!
  11. Vavrik

    Would you pay more for TEST Products in SC

    Am I allowed to wack our Glorious Leader over the head with a wet noodle? What if Jack is able to sell to Abe, Bob, Charlie, Denise, [skip a few], Yasmine, and Zach because he offers a discount, and Henry sells next to nothing, because he doesn't offer a discount? Problem with the asteroid...
  12. Vavrik

    Would you pay more for TEST Products in SC

    You only lose money by selling at a loss, not just by selling below market value. It works like this. Cost of mining (Fuel, amortized cost of the ship, transportation costs, everyone's time) for arguments sake lets say it totals 750 UEC. this is an arbitrary number, an estimate - because if...
  13. Vavrik

    Would you pay more for TEST Products in SC

    I have participated in virtual micro-economies for over 10 years, and made several discount decisions for groups. The idea is you're a member of a community, and you're giving back in the way you can. Nobody suggests you do so under duress. These virtual economies are free markets at their...
  14. Vavrik

    Wierd almost expensive bug

    Ah that's the double-sided quantum mastic tape. They put it on the landing pads so that ships with more mass don't slide off the pad and crash into the rest of the station, and also so that ships like the Freelancer wouldn't hop around so much with the engines off and no power. The one i...
  15. Vavrik

    Would you pay more for TEST Products in SC

    Healthier wallet.
  16. Vavrik

    Would you pay more for TEST Products in SC

    Exactly. It wasn't a criticism, it was agreement. You asked why would you pay more, my answer was "It is a good question" - as in why would you pay more for something when you can just go to Harbor Freight or Walmart.
  17. Vavrik

    Pirate interdictions?

    For my part, I wish "soon" was going to be sooner, but it is what it is.
  18. Vavrik

    Would you pay more for TEST Products in SC

    Good question @Printimus. Nobody (or close to nobody) shops at Harbor Freight or Walmart because their friends and family own them.
  19. Vavrik

    Pirate interdictions?

    I like that people are thinking about these mechanics. Griefers and campers aside, I think piracy in general is going to be a very risky and difficult part of the game, and encounters with legitimate and successful pirates are going to be quite rare. It's going to require a highly...
  20. Vavrik

    Would you pay more for TEST Products in SC

    Personally I would give TESTies a healthy discount, depending on the cost of making whatever it is we could make. Right now SC is concentrating on more important aspects of the game. But this touches on something really interesting, how much can we build ourselves, and from what raw materials...
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