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  1. Lorddarthvik

    Montoya explains staggered development in a way we can all understand

    Great point! This is one my main concerns with this staggered development. We used to see stuff after roughly 3 months in the making, and could give feedback. If it was crap the way they did it, like hover mode just now, the only wasted 3 months on a half assed implementation. Now what will...
  2. Lorddarthvik

    Montoya explains staggered development in a way we can all understand

    Pizza. I like pizza! Gonna watch the video later, I'm all hungry now. Cheddar for yellow is great! How about Guiness for the black? If soaked into the crust and baked, will jt retain its color? I've seen some almost black ( dark purple) cheese at the shops as well, could work as topping with a...
  3. Lorddarthvik

    The Staggered Development extra time fallacy

    Elite may not be the only example but it the only relevant one I could find, with similar gameplay as SC. Also, initial funding was 8 mil+ "substantially more" as brabem admitted. And elite had to drop some "small" initially promised features like a single player campaign. As you said, they...
  4. Lorddarthvik

    The Staggered Development extra time fallacy

    While you point about making everything at the same time is a valid concerne, it's only valid when it is without context. Making the "minimal viable product" was something they set out to do in the first year and soon realized that it would still be a huge undertaking with ZERO innovation. This...
  5. Lorddarthvik

    The Staggered Development extra time fallacy

    Why do you assume that half the ppl work on one feature now??? You can easily stagger the process by retaining the same amount of ppl on the teams. You just stagger per team per feature. That way you do get the benefit of not having to jump between projects and get a better feature right out of...
  6. Lorddarthvik

    The Staggered Development extra time fallacy

    They did not say it gives them more time overall! They are not trying to bend space-time! They said that they will have more time to work on a feature before we get to play it, making the game more playable. Instead of getting a broken feature, like bounty missions, they will spend the extra 3...
  7. Lorddarthvik

    The Staggered Development extra time fallacy

    I don't know if you noticed, but they didn't say this would make anything faster. They only said it would be delivered at a later date and thus it would be better polished and less buggy. Currently whenever they make a feature, like mining, they release an early implementation one quarter, then...
  8. Lorddarthvik

    TEST Euro Ops - Sunday 1

    Damn, that means I'm banned, so I can't attend. So is the wife. Not that she is a test member, or started up her copy of SC in the last 2 years or so, but she does play classic so... Also, toddler DLC. Would have liked to try my hand at some shooty shooty, but I won't be free till 11cest at...
  9. Lorddarthvik

    Montoya plays Farming Simulator

    Wait, there is snow now?
  10. Lorddarthvik

    15 minutes of 2077 gameplay

    Awesomesauce!
  11. Lorddarthvik

    What are your FPS Weapons of Choice?

    Sidearm: The old ballistic one. I like the pop-pop sound it makes. But most of the time I don't bother and just carry the Arclight. Main: Gallant all the way! (Now with 3x sight) P4-AR for backup (now with 1x sight)
  12. Lorddarthvik

    Hurricane Watch - The Dorian Saga

    Stay safe all, best wishes and hope your beer reserves survive intact!
  13. Lorddarthvik

    What do you look for in SC spaceships these days?

    1. Price. Unless it's starter-ship cheap, I don't have the money for it. On the other hand if it's cool and expensive (like an 890j), I consider it to be an in-game goal to aquire. 2. Utility. Is it good at something I intend to use it for? Can I fly it effectively when solo? If it requires 5...
  14. Lorddarthvik

    What does owning a "LUXURY" ship do for you (and Star Citizen)?

    1. I bought a 300i because it was in the second cheapest game package in the original pledges, as a bounty hunter pack. Also it was described as stylish, fast, and the BMW of Star Citizen. I like bimmers, I liked the original shape of the ship, the price was right, so the choice was easy. 2. The...
  15. Lorddarthvik

    The one question on every prospective buyer's mind...

    Perfectly legitimate worry I think. Maybe the answer is very simple. They'll just do a short cinematic intro that explains that you are part of this universe now, go do trading, fighting, pirating, or whatever you want. Off you go then... I for one don't mind that we are not given goals or a...
  16. Lorddarthvik

    The one question on every prospective buyer's mind...

    Edit: forgot to address the obvious, why are we here question as to relating to TEST. We are here to drink beer, and chew bubblegum, and we are always out of bubblegum! Cheers! 🍻 It's an interesting question, and the way you present it seems like there is no jumping-off point for the new...
  17. Lorddarthvik

    Guess the Aegis ship going to be announced in Frankfurt Aug 24th

    To be honest I'm a bit disappointed. Mine layer doesn't seem that useful to PU gameplay, but ofc it's a pretty obvious ship to have in Squadron42. Again,.i feel.like they are catering for the whales and forgetting about their main player base... Anyways, as for usage, I'd think it's more...
  18. Lorddarthvik

    Need for Speed: Heat

    Kinda like the old school nfs. You earn "rep" during the night races and level up, and unlock upgrades via that. You earn money during the day races to buy the unlocked stuff. Now the question is, what kind of "shortcuts" will they sell after launch, and how will they make it realisticly...
  19. Lorddarthvik

    Elite Dangerous Just Did Something Cool

    Yep, same here. It is a game I really want to play and enjoy, as I love my ships and how it looks and such, but every time year I jump in I get bored of it after a week 🙁
  20. Lorddarthvik

    Need for Speed: Heat

    Why are you promoting illegal street racing!? Don't you know that having fun with cars in video games makes you commit vehicular carnage in real life??? But I really like the vibes, reminds me of underground, and the exhaust sound tuning is an awesome addition imho! I did enjoy the previous...
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