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  1. AstroGimp01

    Space Whales.

    #3, pretty cool
  2. AstroGimp01

    Possible exploit\weapons research suggestion

    Like I said, I knew I was tempting fate soloing the Carrack but had been having fun and didn't expect to be out long enough to see if any TESTies wanted to come along (a mistake I will not make again). I suspect the whole thing is related to some physics assumptions built into mining but I...
  3. AstroGimp01

    Possible exploit\weapons research suggestion

    Last night I was ambushed in my Carrack by a Gladius and a Mole. While I was occupied manuevering to keep the Gladius from being able to touch down on the top deck the Mole attacked me with the primary mining laser and disabled the engines in I believe less than 30 seconds. It appeared that...
  4. AstroGimp01

    Living the Dream

    @Blind Owl glad you are home bro! You are welcome aboard my ships anytime - real family first, TEST family second. CIG is getting better at ship design with each new one they complete and the wait was definitely worth it for Carrack. It isn't perfect but for me it holds all the promise the...
  5. AstroGimp01

    Cargo Talk & Cargo Hauler Guide Updates 1.2.6

    @SoloFlyer I have soloed my Carrack but must admit it can be nervewracking - really gotta keep an eye on surroundings when landed in port or planetside, LOTS of hideyholes for would-be ship-jackers and jackholes alike. Sounds like it is also still possible to glitch-force in past the airlock...
  6. AstroGimp01

    Living the Dream

    I originally also was like, why doesn't this damned elevator go to the ground - BUT, considering the access that elevator has to the entirety of the ship (especially the EVA storage and armories) I am not as sure now - but the ramp makes me nervous every time I open it because you can't...
  7. AstroGimp01

    Living the Dream

    The gibbening, has happened, the Carrack is here, and we are, now, living the dream. I cannot say enough about how much the Carrack has met, if not exceeded, my expectations. While I was not a fan of the first looks we had at the redesign after the aesthetically near perfection of the concept...
  8. AstroGimp01

    Idris attack

    Montoya's Idris Attack battle plan View: https://youtu.be/IXdbCU3Mt_c
  9. AstroGimp01

    is the Carrack undermanned?

    ^^^^^ THIS ^^^^^ As we get to a point where we can make changes it will happen. 'Gimp
  10. AstroGimp01

    is the Carrack undermanned?

    Having had access to her for a while now and played around with some exploratory flights I offer the following: The crew cabin is a lot of wasted space IF you consider a true combat vessel with large crew requirements - in a US Navy ship that same space could bunk twice as many, maybe 3 times -...
  11. AstroGimp01

    What will be your Carrack loadout?

    I think I will slowly collect all variants of Cyclone except for racer - I can see dedicating one of the cargo bays as an additional garage\supply locker - especially if they will hold something like a Ballista - ultimately I want to grab the mil and tour versions of the Ranger bike when they...
  12. AstroGimp01

    What will be your Carrack loadout?

    I could not trust the Yellowjacket to stay put, glitched all over the garage and ended up under one wheel of both the Cyclone and the Ursa, so I went and made some monies, bought a Cyclone TR and this will be my loadout until the Tumbril Ranger's drop and I will replace one of the Cyclone's with...
  13. AstroGimp01

    is the Carrack undermanned?

    I think on the subject of manpower we would expect a ship like Carrack to have hotbunking for 2 or 3 operating crews probably. Consider that a US Navy Arleigh Burke class destroyer is similar in size (155m) and has a crew of about 300 with I believe 3 duty rotations. Realistically I think...
  14. AstroGimp01

    is the Carrack undermanned?

    That is weird. I'm going to see what happens (or maybe has happened...lol) when I login over lunch. 'Gimp
  15. AstroGimp01

    What will be your Carrack loadout?

    I am thinking it 'might' be possible to shoehorn a Dragonfly into the Pisces bay depending on how you park the Pisces (although I forget how much 'flying' the Dragonfly can do - might not be practical when planetside. Also, I have been so disappointed with the Mustang redesign I melted my Delta...
  16. AstroGimp01

    What will be your Carrack loadout?

    After some wrangling and a few crashes\disconnects and one douchebag SuperHornet spawncamper at Levski I finally succeeded in loading up my Carrack, Pisces in the Hangar bay, Ursa and Dragonfly-Yellowjacket in the Rover bay. I am not sure if the Dragonfly makes as much sense as I had hoped, it...
  17. AstroGimp01

    Carrack? Let’s rework that.

    Looking at the Carrack in the CitizenCon demo and the version in the ad that dropped I have a little more faith that @Blind Owl is right, the overall shapes look the same but it appears there is much more LOD in the ad version (although we see much less of it of course). From the Demo...
  18. AstroGimp01

    Upgrade a 600i into a Carrack?

    Glorious Leader is asking the wrong question - he needs a Kraken, paint it white and blue, insist we call him Jacques while he wears a beret and a swimming suit while on the bridge, and call it the Calypso. Kraken is best explorer, fight me! In all seriousness, I am still VERY nervous about...
  19. AstroGimp01

    Zyloh posts that Carrack will only be ready in Feb. Surprised Pikachu!

    She got bigger, then got a LOT bigger, then got cut back down to 125-ish meters if I recall correctly. I really like what they showed for the interior but really, really miss the styling of the version they showed at the beginning of the year - hopefully they will recapture that flavor with...
  20. AstroGimp01

    Dying on spawn-in at ArcCorp, lack of Oxygen?

    Tried going to a hangar first and then spawn in at Stanton, seemed to be OK, just spent an hour wondering about ArcCorp, pretty cool 'Gimp
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