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  1. Shadow Reaper

    Fleet Dynamics

    I think CIG is forcing fleet design to require a rock, paper scissors solution. Too much variety and you lose either speed or fleet cohesion. Too little variety and you have the troubles you're noting. Certainly CIG is going to force real fleets to fly fighter screens. They're already set up...
  2. Shadow Reaper

    Erkul

    Here's a ship build in Erkul: https://www.erkul.games/loadout/orBS6NN8 and here's the identical build in the dev version: https://dev.erkul.games/loadout/4sD0sDW8 So which is it, 12 or 20k EM? Anyone have an idea why they give such very different numbers?
  3. Shadow Reaper

    Fleet Dynamics

    I have never seen anyone put a Ballista on the Carrack hangar, but if you can spawn a Ballista on an elevated pad and back the Carrack up to the edge, you can likely drive the Ballista where you want it from fore or aft. It appears the Ballista will then be in the way of some of the dorsal...
  4. Shadow Reaper

    Polaris and Corsair luvs

    I don't think a solo player can do anything with a Polaris except give it to a group of privateers, who would certainly take it away from someone trying to pilot a ship like that alone. There is just no way to do all that needs to be done with one player.
  5. Shadow Reaper

    Polaris and Corsair luvs

    Polaris shield updated to capital class. View: https://youtu.be/7f4wUz3dF-M?t=432
  6. Shadow Reaper

    Well hello short people!

    View: https://youtu.be/HH3szOIV9jQ
  7. Shadow Reaper

    Fleet Dynamics

    They only mention the composition of their fleet at the beginning, and then fly the Carrack for the rest of the vid. There are however, a host of things to learn from what they're proposing and doing. View: https://youtu.be/Ni04iWICja4 1) They're proposing the Carrack, HH, Retaliator and...
  8. Shadow Reaper

    600i interior remake

    Trying again: The first and primary responsibility of leadership is always vision casting. To start a group, you need to set a goal and lay out the steps to obtaining that goal. Common effort toward that end is usually a "mission statement" that sets an identity for your group, and offers a...
  9. Shadow Reaper

    600i interior remake

    Very weird. The quote was from Raven_King just above you. I have no idea why your handle was inserted, nor why when I went to fix it the entire post was deleted. Not only weird but extremely annoying since I don't think I want to type that all again.
  10. Shadow Reaper

    Looting and Creating Loot boxes

    This is a great thread to note specific loot locations. For example, if you know a lowest level mission that can be handled with no armor and a pistol, but will gain a new player armor and a decent weapon, that's game for a new player tutorial. If you know where to get batteries for the...
  11. Shadow Reaper

    Looting and Creating Loot boxes

    View: https://youtu.be/uNAcxBvZ62I Large boxes are created if you store torso or legs armor. Helmets create small boxes. View: https://youtu.be/XDMMMIxaMmk
  12. Shadow Reaper

    Gravlev rework, racing bikes are back!

    These bikes could provide ideal suppressing fire platforms if their guns can be adequately controlled, especially from a mostly stationary position. The X1 has two shields, so twice the staying power of the Ursa, and a single S1 on the battlefield can offer a huge advantage since for the most...
  13. Shadow Reaper

    A bunker mission with TEST

    Very cool to see this. i watched a vid just last night of a team clearing that bunker, though they did not fair so well as you and had a friendly fire incident. I also fell in love with the Artimex armor yesterday and tried to change my avatar pic to that, but failed and had to settle for the...
  14. Shadow Reaper

    600i interior remake

    Simplest way to keep pirates off is give the ship herpes. View: https://youtu.be/ah7mVHHcHXo
  15. Shadow Reaper

    600i interior remake

    If they make an extended rover, it should have big robotic cargo loading arms and fly. Just bring grenades. View: https://www.youtube.com/watch?v=YU4zUY4lV0U I think the G12 fits 6, same as the Ursa. If you have five, probably best is the rover and 3 Force X1s, so you keep room for cargo...
  16. Shadow Reaper

    Best Weapon for Redeemer Turrets?

    Looks hopeless. That calculator looks worse than the other. 400i with FR-86 charging has an EM of just 12k? If that's so I'll take two. Makes no sense at all. I think during 3.14 CIG stopped caring about the numbers they report both inside and outside the company and the calculators are...
  17. Shadow Reaper

    Best Weapon for Redeemer Turrets?

    There are quite a few ships that look good on paper but don't have enough power to adequately supply all their needs at full draw. I'm not sure the explanation, but it may concern power draw request time, and/or the fact that erkul does not calculate reactor power used during afterburner (which...
  18. Shadow Reaper

    Best Weapon for Redeemer Turrets?

    The Redeemer likewise looks like one reactor is not enough for all that's going on, and just one cooler makes it appear it would overheat under stress. Is that so? Can you tell us the top speed of the Redeemer? How do you think it accelerates from SCM to top speed compared to the HH, Carrack...
  19. Shadow Reaper

    Best Weapon for Redeemer Turrets?

    Note that laser cannons have half the projectile speed of laser repeaters (700 m/s instead of 1,400 m/s), so the distance between the pip and target will be twice as much if you switch to cannons, and the target has twice as much time to change direction and avoid the shots. Though cannons are...
  20. Shadow Reaper

    Wormholes Suck (literally) or out of the frying pan and into the. . .

    Thanks for the vid! I had not seen that before. Does anyone know when we expect Pyro in the PU? Part of it was scheduled for this quarter and the rest for next, so I don't understand what is what. https://robertsspaceindustries.com/roadmap/progress-tracker/deliverables/zyh810y2atgf6
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