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  1. CrashMan054

    Cutlass Blue Turret not working?

    It's broken in the black as well as the blue.
  2. CrashMan054

    Well I just hit concierge... Guess no beer for me this month xD

    Supporting the next generation of games, and at the same time, spending one months wages. But for a good cause XD 600 posts ;)
  3. CrashMan054

    Those of You Thinking of Getting a Javelin - Read This First

    We cleared 65 million, so they made a crapton regardless. It amazes me how much money people are willing to spend on internet spaceships(no offense to those of this org who have done so).
  4. CrashMan054

    Found Our New TEST Squadron Recruitment Video!

    Or, here's a hippie idea: everyone could homeschool.
  5. CrashMan054

    Cutlass Blue Turret not working?

    I know the turret and the floor door used to work, but the buttons to activate them are broken in the latest patch.
  6. CrashMan054

    Welcoming Introduction from Dragon.

    Welcome to TEST!
  7. CrashMan054

    Greetings

    Welcome to TEST! RussianJ has plenty of big ships if you want to crew!
  8. CrashMan054

    Call me Scotty!

    Welcome to TEST!
  9. CrashMan054

    SC Video Promotion

    Nice! Love the dancing :P
  10. CrashMan054

    Lack of TEST Javelins - Read Inside

    CIG has said that cops won't just be an instagib, but they'll still be hard to fight off.
  11. CrashMan054

    Lack of TEST Javelins - Read Inside

    CIG has stated that they want the experience to be as realistic as possible, and that they're straying away from respawns; so taking over a turret from an NPC if you die won't be an option.
  12. CrashMan054

    Lack of TEST Javelins - Read Inside

    The difference with SC is the fact that killing off several characters just to get back to neutral rep is a much more prolonged and costly process. CIG has said that they'd be looking for greifers and EVE-like highsec campers. Obviously, this is an internet game, and there's always the people on...
  13. CrashMan054

    Lack of TEST Javelins - Read Inside

    That's true, we should also try to organize some of our own sabotage operations right off the bat. The more rival cap ships we can take out, the better off we are.
  14. CrashMan054

    Lack of TEST Javelins - Read Inside

    Oh, and to add a third post to this stack, there's also perma-death/inheritance tax in SC.
  15. CrashMan054

    Lack of TEST Javelins - Read Inside

    I also heard that they were going to be looking for the sort of behavior that you mentioned(like others looting a ship after you suicide it) and be actively handing out punishments/bans.
  16. CrashMan054

    Lack of TEST Javelins - Read Inside

    I believe CIG said that they were going to prevent people from looting player destroyed ships in UEE sectors without any resistance. If you could fight off the cops long enough to loot the carcass, it'd be profitable, but from what I understand, that will be very hard.
  17. CrashMan054

    Found Our New TEST Squadron Recruitment Video!

    I didn't know about the building budget, but the fact that the school system runs on old, tired, mostly broken ideas: that I get.
  18. CrashMan054

    Lack of TEST Javelins - Read Inside

    Obviously, you'll probably be able to kill a small fighter with a largish ship before system security arrives. But in EVE, if you reentered that system, would you be already marked? SC puts bounties on players who attack others in UEE sectors, and authorizes PVP on them.
  19. CrashMan054

    Lack of TEST Javelins - Read Inside

    One of my biggest hopes for SC is that it's high security areas are actually "high security". CIG has already said that UEE space would be very hard to attack anything in, and if you did attack something, you'd basically be marked for death. Hopefully that'll curb the EVE style noob killing.
  20. CrashMan054

    Lack of TEST Javelins - Read Inside

    Did you make a balloon animal, fill it with helium, and float it into the screen?
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