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  1. Phil

    Theorycrafting / Question about medical gameplay and large battle logistics:

    This is the cost of a realistic living game, if you want realism than yes you just can't have infinite respawns that would be like playing battlefield or call of duty and I hate those type of respawn 5 seconds later and shoot them in the back mechanics. In a real world you get 1 ship, 1 fleet...
  2. Phil

    Anvil Carrack - Reverse the Verse - The Shape of Ships (Dec-2018)

    I think ship size was the main concern, anything over 128 meters requires a large landing pad like an Idris and that doesn't make sense so while I agree the original look of the ship was better the overall functionality is better with the new version.
  3. Phil

    News crytek/CIG case

    I had no idea Crytek was that broke lol and we all knew the claims were a stretch.
  4. Phil

    New ANTHEM trailer!

    I had no idea this game was even being developed till the other day when a testy posted it and I was a big fan of Destiny but felt it never lived up to the hype and I am a huge co-op type of guy so I will be pre-ordering this. :P
  5. Phil

    News crytek/CIG case

    I am no lawyer but if the case is dismissed does CIG come after Crytek?
  6. Phil

    [CONCERN] Bans for lack of Xmas Spirit????

    My favorite xmas movie!
  7. Phil

    [Video] Let's take the X56 HOTAS for a TEST flight in Star Citizen

    I have the 16000m stick and throttle setup although I find the setting up of all the buttons a bit of a headache, I need to get it out of the closet and dust it off again hehe.
  8. Phil

    Question about Calling All Devs - The Economy of Spaceships

    Ya I also thought about that, I wasn't quite sure but I wouldn't think those arcs would be that hard to calculate so I went the other route.
  9. Phil

    [Video] Let's take the X56 HOTAS for a TEST flight in Star Citizen

    Ya I have not really been paying attention to logitech mostly Corsair stuff for the past few years, I like logitech though but a few years ago I also heard Saitek had quality issues on the older hotas setups and was the main reason I didn't spend 200$+ on their hotas's and went the cheaper route.
  10. Phil

    [Video] Let's take the X56 HOTAS for a TEST flight in Star Citizen

    I have heard as far as quality goes you can't beat CH products, just to bad their stuff is so out dated, if they could put that into an updated space sim package it would rock. I guess I may look at that x56 after all then!
  11. Phil

    [Video] Let's take the X56 HOTAS for a TEST flight in Star Citizen

    Seriously? :*( I had no idea Saitek was bought out by Logitech wow!
  12. Phil

    Question about Calling All Devs - The Economy of Spaceships

    I wont pretend to have a clue other than different weapons + speed + movement = hard to calculate?? I don't know lol
  13. Phil

    [Video] Let's take the X56 HOTAS for a TEST flight in Star Citizen

    I keep holding out for that Saitek RSI combo they showed awhile back :P I know its prolly a few years away but if that suckers made it will be mine!
  14. Phil

    Question about Calling All Devs - The Economy of Spaceships

    Sounds like he said "arc" range, as I understand it energy weapons don't shoot in straight lines but arc because of sideways movement of the ship, I won't pretend I know wth I am talking about I just remember reading it somewhere other people smarter than me can confirm or clarify better lol.
  15. Phil

    Griefing Pirating how will they balance this?

    I think this all shows that the system is complicated with no doubt and will be tricky to say the least in trying to make piracy a legitimate and fun experience while not allowing it to be manipulated into a form of grievance for players at the same time, so many things to consider and implement...
  16. Phil

    Griefing Pirating how will they balance this?

    Lmao I am used to griefing I learned years ago while trying to enter my spacecraft on the launch pad people were ramming me before I could lift off lmao I thought ok....... people have nothing better to do than ram people trying to learn the game yay!!!
  17. Phil

    Griefing Pirating how will they balance this?

    I guess one way to curve it would be make trade routes and those routes protected by UEE and patrols but that limits the piracy gameplay unless you can build a system where you make higher profits operating outside of a trade route unprotected but the costs have to be made worth while to take...
  18. Phil

    Griefing Pirating how will they balance this?

    Ya I always wondered how interpiracy within an org would be handled or how people associating with a known pirate even if he were in your org will that effect your rep even if you were on a mission that was legit but the person you are with has bad or questionable rep hehe all questions to...
  19. Phil

    Griefing Pirating how will they balance this?

    Ya I agree unless its a larger force where the battles tend to take a longer time smaller skirmishes will most likely be S&R hehe but I always thought a disc channel where people could jump fairly quickly and say hey I am getting pirated or griefed anyone near X to lend a hand does not hurt and...
  20. Phil

    Griefing Pirating how will they balance this?

    All the more reason we need a quick response team in place so when piracy or griefing occurs we got a squad of badass's ready to go!! :P
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