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  1. Ayeteeone

    Ares Ion is nerfed to crap in the PTU

    Hey.. now there is an idea. They might be expensive LTI tokens, but since they are paid for... hmmm. I do have a BMM ccu that hasn't been used yet..
  2. Ayeteeone

    Drake Cutlass Steel?

    No. SCM is mostly irrelevant in gameplay at this time. Do not know if it will be emphasized more in the future. The Cutlass Steel is currently limited to 900 m/s in afterburner. That's over 100 m/s slower than the Sentinel, Hoplite and Harbinger, and over 200 m/s behind the Warden. I can see...
  3. Ayeteeone

    Drake Cutlass Steel?

    Retracted for typing without paying attention - Anyone taking bets on what the nerf will be? "Because it's made of Steel, it doesn't actually need any shield generators.. for balance, you understand". @Shadow Reaper - The Hoplite has a bigger gun on the nose, 2 shields, redundant power...
  4. Ayeteeone

    Ares Ion is nerfed to crap in the PTU

    He's out near the end of the range, so with that in mind what he shows seems pretty accurate. Roughly speaking anything over 1km I can be inside the pip and watch 4 or 5 shots slip past the target. Getting closer helps of course, but that's not the Ion's forte. The Ion will work fine in it's...
  5. Ayeteeone

    Ares Ion is nerfed to crap in the PTU

    Not fake. Either the spread or the Aim Assist has been altered. Source - me, after several hours in PTU last night.
  6. Ayeteeone

    Best Weapon for Redeemer Turrets?

    @White Lando I'm running CF-557's on the Redeemer's main turrets. Same velocity projectile as the stock gatlins; at size 5 you are limited to 700 m/s until further notice. Being lasers, it becomes easy for a small crew to run up a string of bounty missions in short order, or physically beat...
  7. Ayeteeone

    Grappler Ships

    There was quite a bit of discussion when tractor beams came into the game for the multitool. The idea CIG expressed at the time was that if the ships shields are up, a tractor beam would have a very difficult time holding on to a ship. If you go back and look at the Q&A for the SRV you should...
  8. Ayeteeone

    Post IAE damage assessment survey and survivor trauma recovery peer group

    Very much in agreement @Sayora I may be in the wrong group now.. as this season, no new cash was spent. Even credit was selectively applied, although my hangar is pretty much out of tricks for the foreseeable future. Take hope folks! It can be done!! In the meantime, I'll join you with a shot...
  9. Ayeteeone

    Ares Inferno first look!

    I've sworn off blondes.. being one myself, it's too much work. But you said a magic word there, Guinness...
  10. Ayeteeone

    Ares Inferno first look!

    True. Would be more accurate to say that not all of its intended targets are in the game yet, and the systems (armor, physicalized damage, proper distortion effects, engineering etc) are still in development. I rolled all that up into one horribly generalized statement. Less coffee or more...
  11. Ayeteeone

    Ares Inferno first look!

    Would suggest taking Camural with a grain of salt. If you don't have any on hand he'll supply it for you. Both Ares currently are on par with the Cutty, Freelancer, Valkyrie and Hurricane for maneuverability. Forward accel has also been reduced to around 15g's, which is still fun. As a...
  12. Ayeteeone

    Ares Inferno first look!

    Agreed.. the game is slowly being moved in that direction, where support ships will be as useful/necessary as the damage dealers for group play. A Vulcan, Terrapin, a couple Ares and Vanguards could become a highly effective hunting patrol. As to the Ares being exceptional; gonna voice the...
  13. Ayeteeone

    Ares Inferno first look!

    In tonight's PTU patch (7871074) the accelerations and handling have been tuned.. less forward accel (a mere 15+G :) but considerably better handling. I found the original tuning frustrating to fly; this is much better, and I was able to hammer both models through Pirate Swarm. The Ion took 10...
  14. Ayeteeone

    Redeemer vs Warden - thoughts?

    Agreed, but the Singe never worked reliably in game, and the server tick rate was the culprit normally pointed to. Some of the laser cannon had velocities that were much higher than current as well. Right now I think that the overall nerf to everything (shields, guns, and ship agility...
  15. Ayeteeone

    Redeemer vs Warden - thoughts?

    @Bambooza @vahadar agreed, this ship is BEASTLY I don't know how it will be adjusted, but do expect something to change. @Pippen if you can't grab one for yourself, grab one of us.. the fun meter pegs in this ship! EDIT: To your original question, the Warden, or any Vanguard, with the AD5B...
  16. Ayeteeone

    Opinions: 400i vs DUR

    A quick point on the MSR - John Crewe has stated that the scanning array is *not* equivalent to that of the Aquila or DUR, intended for 'local' scanning only. Of course we lack any context for what those words mean to CIG... I do recall one of the senior game engineers talking about local...
  17. Ayeteeone

    Opinions: 400i vs DUR

    The honest answer to your question is that we can't answer it with facts yet. Freelancers were stated long ago to be the largest ship that would fit through a small wormhole. But during the hype around the MSR, it was stated they expect that to fit thru any wormhole that the Freelancer will...
  18. Ayeteeone

    The Origin 400i

    EDIT: PTU 7822709 I think the medium components must be in the middle of a balance pass on PTU. There was no measurable difference in this ship. Neither of Erkul's calculators match these numbers. Stock except for Hemera QTD: EM 11649 IR 11150 With Nightfall coolers and Eclipse reactors: EM...
  19. Ayeteeone

    The Origin 400i

    He does make a few good points, but given his historic bias against anything Origin and for anything Drake, worth taking with a grain or two of salt. I usually enjoy Minion's thought process, but this is an area where he falls on his face occasionally. He does here when trying to equivocate...
  20. Ayeteeone

    Hercules A2 Bomber - Bombing Quick Tips

    You are not wrong, but those laws a) are in active development b) don't apply everywhere. And the entire reason for existence of a Point Defense turret is near-instantaneous response once a threat is identified. In 'lawful' monitored space, the act of releasing the bomb could easily be the...
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