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  1. FZD

    I say the Banu Merchantman is going to be +$1000 when it is flight ready

    Oh, the Sanctuary is probably like a Sauna with a Jacuzzi inside of it, so, $1200 easy. While I do have Endeavor CCU and I wouldn't mind seeing it go Bengal sized with $1500 price... uhm, well, simply put I don't think that'll happen. It might grow to the size of a Hull E (370m), sure, maybe...
  2. FZD

    Liberating the Tonk

    Y'know, there are 24 Tonks in the pic, and it's a bit flimsy but if you open the hangar doors as well, you can probably have an additional 12, though at that point it's a very specific direction you can do the Alpha strike against, also let's use cannons on the Gun Turret as well, just to make...
  3. FZD

    Cargo and ship protections against 30k

    This is great, improvements to trading affect basically everyone, because you're not a trader because there are pirates, there are pirates because you're a trader you're not a pirate because there are bounty hunters or escort fighters, there are bounty hunters and escort fighters because you're...
  4. FZD

    I say the Banu Merchantman is going to be +$1000 when it is flight ready

    Hmm, not sure if this helps, or just muddies it even more, but they were discussing it here View: https://www.youtube.com/watch?v=gC7onjXyex0&t=1h6m30s There was some ambiguity to that dialogue, but the way I see it, they're comparing the number "around 2800" to what the Hull C can carry, and...
  5. FZD

    BMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM

    Ohh nice, you got me beat there, I'd only get $165 with optimal cat->gemini. Hmm, I suppose I could start from a referral Merlin, that would knock it down to like $140. But it wouldn't have melt value so I don't think that counts. Still, that'd be one incredicheap BMM, like, a sort of...
  6. FZD

    BMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM

    I mean, it was you and Thalstan who told me that. In this thread xD So, yeah, thank you guys for that.
  7. FZD

    BMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM

    Well, here is my updated CCU chain to BMM (Gemini to BMM was bought when BMM was $350)...
  8. FZD

    So will Pyro 3 be the test homebase?

    Hear hear! It's also lot easier to blot out the sun in the dark recesses of the Vanduul space. What with, them already being quite dimly lit. So I believe this is also one of the more practical solutions.
  9. FZD

    BMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM

    Don't worry, if you want to get it as a pledge but are worried it'll now be ill-affordable, let me tell you a little story because I was feeling the same way a few years ago. At that point, I had backed SC a bit, I initially had not even considered I might be dropping $250 in a single game...
  10. FZD

    BMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM

    :love: Yeah! I'm planning on keeping a Hull A in the hangar, I've been crunching some numbers and it should fit. This would allow me to set up the bazaar and then go around the planet trading on the minor locations. All the while that market churns money. "Yo dawg, I heard you like trading, so...
  11. FZD

    BMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM

    But that's not at all what I was saying. At no point have I stated that there would be some sort of artificial limitation on what you can sell, but BMM will mostly be landing to sell, while the Kraken will mainly stay in orbit to sell. This naturally leads to two very different types of...
  12. FZD

    BMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM

    Different items being in demand at different places is most certainly SC game design. Now, I'm not saying you couldn't try to sell an assortment of chaff to a community of NPC farmers, I'm just saying that someone who owns a ship might be more inclined to buy it, and that when your primary mode...
  13. FZD

    BMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM

    Oh, yeah, now that you mention it, I can sort of see it. Like, land on A0 on Olisar, people will be like "Oh hey, a bazaar is stopping by" and the players at the very least will venture out to the landing pad. Get in your ship. Then you close the doors. AND KIDNAP THEM. PERMANENT CUSTOMERS...
  14. FZD

    BMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM

    Interesting, good to know. Harbringer -> Caterpillar actually adds nicely to the end of my longest CCU path. Now if only it was a modest $40 bump, that'd be perfect. Need to get to $5 below Gemini.
  15. FZD

    BMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM

    I got to say, I'm so great at naming threads... lmao :glorious: Really? How'd ya figure? I meant like, at the time there were no threads discussing the latest information on BMM as far as I could tell. I know we have something like 500 old threads, I've probably started a good number of...
  16. FZD

    BMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM

    I was rather curious about the hangar, and well, I was crunching some numbers. So I couldn't find the size of a landed Banu Defender, but from a few landing-gear-animation videos I think I got a pretty good estimate, it goes from 33.5x13.2 to 22m x 22m. Then there is this picture Which I used...
  17. FZD

    BMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM

    CitizenCon2951 Ship Talk - BMM There you go.
  18. FZD

    BMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM

    Let's focus on that Hangar for a bit there, it can fit a BANU DEFENDER inside of it. Which, I mean, of course because it's a Banu Merchantman, but the thing about Banu Defender is, it's freaking huge as far as small ships go. 33.5x13.2x4, though it folds a bit when landed. However, if the hangar...
  19. FZD

    BMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM

    Seriously, no BMM thread yet? Okey, well, I guess I'll start one. So, short of it: 2800 internal cargo, Markets Hangar Bunch of weapons Point defense More weapons Did I mention weapons?
  20. FZD

    2nm transistors

    Hmm, interesting. Look here: 1971 10 000 nm - 1981 1 500 nm 15% of previous 1991 600 nm 40% of previous 2001 130 nm 21% of previous 2011 28 nm 21% of previous 2021 4 nm 14% of previous (4 nm is mobile processor, but...
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