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  1. Ayeteeone

    Star Citizen Alpha Patch 3.23 DLSS & Vulkan Renderer Tested

    @wmk What is this DLSS nonsense?! I PAID for 3686400 pixels, I want ALL of them doing honest work! Seriously, nice done! With what little time I've had to put into it, the offline mode has been the most stable for testing MM changes. There is more work to do, but I'm liking the weapon updates.
  2. Ayeteeone

    Is Polaris Expected to Come during Invictus?

    Looking at the 2 posts you have made on the forums here shows an interest in Capitol multicrew ships. There have been a lot of good answers from folks that have been involved with the project for years - I'm going to put on the Capt Obvious hat and condense it down a bit. Plan to earn UEC in...
  3. Ayeteeone

    Poster I've never seen before on Faint Glen station

    I think if if you wandered around Grim Hex you'd see these same posters, and I'm moderately certain I've seen them in a few of the newer stations. Beyond that, speculation is free fun so :)
  4. Ayeteeone

    SC Alpha 3.23 Starmap Rework

    It's there. As with every other thing in this project, still some polish required. But it's legit a thousand times better already.
  5. Ayeteeone

    So I hear this is the org for a noob to come to before he rage quits?

    Absolutely. And I have it on good authority, if you can document the rage/quit often enough, they'll invite you to Evocati Test Flight. In the meantime, enjoy a beer.. or Tequila, if rage-quit is your goal!
  6. Ayeteeone

    The Outside: The Philosophical Hyjack Thread

    Einstein's special relativity is not directional. The math, as you ask for, describes a relationship that can be calculated in either direction of our 'perception' of time. It is also, sadly, incomplete.
  7. Ayeteeone

    Seeing a lot of X1 screenshots on twitX

    Technically, it's the vehicle being powered up that prevents the salvage beam (magic fracturing spell?) from working. But there is some legit hue and cry about tractor beams which are only blocked by shields. This feels like a huge troll of the community, even for here in alpha. With that...
  8. Ayeteeone

    Seeing a lot of X1 screenshots on twitX

    *Hands @Deroth a roll of industrial aluminum foil* You are going to want this for the upcoming game-wide component rebalance... Edit: Having said that, I will agree that it's a WTF moment. No obvious reason to do this now that makes sense.
  9. Ayeteeone

    Seeing a lot of X1 screenshots on twitX

    It is in the PTU; imo it's not quiiiite the sleek runner that was pitched, probably a legacy of the metrics not quite being nailed down when the X1's were concepted. So far the handling impressions are not much different than existing gravlev, but I DO like the cockpit arrangement. It's a lot...
  10. Ayeteeone

    Item Permanence

    Don't and won't own a Mule, so can't speak to that.. Otherwise YES, item persistence on the ships is working quite well under normal play. Weapon racks and internal storage have happily persisted between sessions. 30k's still give random results, which is probably dependent on what caused the...
  11. Ayeteeone

    Item Permanence

    A fun way to pass the time, especially with a whiskey in hand :) Given the formal announcement of base building + crafting, the extensive amount of ground vehicles in a space game, the reality of multiple drop ships and the new gravity-well-only bombers.. I think your answer lies somewhere in...
  12. Ayeteeone

    My Virpil, GameGlass setup

    This is a sweet setup..!! What are you using as touchscreens for the Gameglass input?
  13. Ayeteeone

    Item Permanence

    Good questions, not a lot of solid answers available yet. Yes, your gear is lootable. How persistent it will be for the person doing the looting is an open question. I.E. stolen ships disappear when the thief logs out and it is possible that real money FPS gear could go the same route. Having...
  14. Ayeteeone

    999th TEST Squadron still possible to earn!!!

    FINALLY! Much gratitude to TheDJBuntin-CIG who graciously looked up what I was missing. MM Vanduul Swarm hadn't been credited; even though I'd earned the Aggressor badge apparently I had not allowed the game to finish completely. By which it means everyone in the mission has to play until we...
  15. Ayeteeone

    The making of an LTI Polaris (IAE 2953).

    It's a good question for you to ask. Lots of 'newer' folks joining the ranks, and even some long time backers who haven't been engaged with it. The CCU system as they've described it is fairly stable today, but it has evolved considerably over the years with lots of interaction between CIG and...
  16. Ayeteeone

    8th TESTiversary?!

    HooRAH @Blind Owl I just passed a mere 5, and it's like.. what? How? Clearly no one has closed the TEST bar yet ;) Now that you're back get in here and crash some of those ships with the rest of us!
  17. Ayeteeone

    TEST Achievement Unlocked

    Crash we MUST; why not do it with Style :like:
  18. Ayeteeone

    I flew something I shouldn't have.

    Yes. A little bit of thought will be able to sidestep the existing bubble at most locations. Many players will not do this, however, and most NPC's will be easy pickings. I can see where some high level NPC's would include nav routines to avoid snares; would bet money on it actually, as CIG has...
  19. Ayeteeone

    TEST Achievement Unlocked

    As is usual for shows like the IAE, the floor sales staff was eager to sell ships and quite willing to haggle price. (Just ask @Brictoria ) After some wrangling with the RSI reps I was able to trade a zero kilometer, original issue Hoverquad into a brand new Aurora, and not just any, but the...
  20. Ayeteeone

    I flew something I shouldn't have.

    Snares were set up originally to drop the ship being stopped about 18km away, somewhere on a sphere around the Mantis. Our testing with them consistently placed the 'target' ship at that distance, meaning the chase would be on. I haven't tested it at all recently, so that may have been...
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