Avast Me Hearties! - Ship Talk #5
Blimey another one! Ok I'll stop now. Welcome to Ship Talk #5! Ship Talk is where I take the current on paper stats for a group of ships similar in either role or hull, analyzing them, and giving my own thoughts on how they compare to each other. Below you can find links to previous Ship Talks and Ship Talk Commentary:
Ship Talk #1 - Exploring the Unknown: The top 4 Exploration Ships
Ship Talk #2 - Aurora Rain: All about the MVP of TEST, the Aurora + Variants
Ship Talk #3 - Squadron Reporting - Ship Talk #3 'Fighters' Part 1
Ship Talk #3 - Squadron Reporting - Ship Talk #3 'Fighters' Part 2
Ship Talk #4 - Cargo Cult, The Hauler Ships
The Aegis Vanguard - Ship Talk Commentary #1
I need to ask Montoya for a sticky index thread if I make it to #10. This 5th Edition is about the Cutlass Black and its variants the Red and Blue. This Talk will be shorter than the last one primarily because we're only talking about 3 ships today and they share the same basic hull. Like the Aurora this means they share many of the same attributes so talking about one will apply to the others in most cases. Today's title for the thread is in reference to the nature of the Drake Interplanetary ships having a reputation of being the go-to ships for pirating. Without further comment lets get to this Talk!
My Thoughts on the Ships(Cutlass Black, Cutlass Red, Cutlass Blue)
General Thoughts on Stats
First let me acknowledge again that these stats and listed equipment are all subject to change. However, unless something drastic occurs in testing I would expect these stats to still give a good overall direction and capability for each ship. Below is a link to a composite picture I made with all the stats listed from the RSI site and ordered by null-cargo mass:
All Cutlass Stats
Descriptions and Roles
Before I start I know that the Cutlass is undergoing a refactor and rework of its interior after problems were found after the relaunch of the Black and the 2 Variants. Until we get new information, these numbers and information is all we have. I hope that the rework will be a success and the internals will be up to the standard of the other ships when it comes to proper dimensions of objects.
The Cutlass Black thinks itself as a legitimate ship of the line useful for local militias that may need something larger than an Aurora LN or Gladius while maintaining a low investment cost. It can also be used for deep space search and rescue with its larger than average cargo hold and tractor beam. Drake Interplanetary insists that this ship is for legitimate purposes only. Is there such a thing as a legitimate pirate? Hmmm.....
The Cutlass Red is stated to be search and rescue and I believe it fits this ship to a T. The Red takes the cargo space of the Black and gives itself a well equipped medical facility that includes an Autodoc. The ship features several items that make S&R viable such as a Nav-E7 Echo Transponder long range scanner usually only found on exploration ships. A Secure Docking Collar makes docking a breeze to get people to safety inside its facilities and patch them up before sending them out again. Finally the ship features a red paint job which as we all know makes something go faster.
The Cutlass Blue is....blue. Ok it is really used primarily as a planetary police vehicle. It takes some of the cargo space from the Black and coverts it into holding cells for prisoners. The description mentions it mounts a better engine and missiles but I'll get to that further down.
Structural and Propulsion
Lets start with the obvious numbers. These ships are bigger than your normal fighter by a fair margin. It is quite thin when viewed from the front but from the side and above it presents a large profile for attack. Remember this and use it to your advantage both on offense and defense.
For cargo capacity we see that the Cutlass and variants maintain a nominal amount of cargo for small loads. For asset redistribution specialists the cutlass Black offers the most at 150 Units while the others only offer 120. This fits in line with their descriptions with the Red having a well equipped medical bay and the Blue having holding cells. I was expecting the Red to have much less cargo capacity though due to the medical bay. It is good to note that the cargo bay of the Cutlass may be able to hold several people. Hmm.....
On the subject of required manpower we can see a small difference. The Black and Blue versions only require 3 while the Red will need 4. This discrepancy may be explained as the 4th person operating some of the medical equipment but this is just a wild guess however logical it may be. Moving on to power plants they can each have a maximum Size 4 which is the same as the Super Hornet. Further down for main engine capacity they have 2 TR4 engines. In the description of the Blue it mentions more aggressive engines which I take to mean a bit more power. Lets put a 'wait-and-see' on that.
All Variants come with 8 TR1 and 4 TR3 thrusters. On the surface these seem to be enough to move the ship around as you please but we'll get to this in the summaries. Lastly the shields. The Cutlass Black and Red can both be outfitted with a class 4 Shield while the Blue police boat can be fitted with a Class 5 giving it better staying power in a fight against similar or multiple ships.
Weapons
This section will be rather short I'm afraid. Starting from the left on the Cutlass Black we see it has 2 forward facing size 3 weapons while it has a gimbal mount that can carry another Size 3 weapon. These 3 weapons together give the Cutlass a good deterrent against fighters but don't count on them doing much against anything larger than the ship itself. The pylons mount 2 Size 2 missile racks which can be used for targets that are out of range or to destroy smaller fighters that you cannot bring your weapons to bear on. Finally the Black features a manned turret with small size 1 weapons. Pew pew pew!
The Cutlass Blue mirrors the armament of the Black. The description of the Blue mentions that it adds missiles to the armament but both the Black and Blue come with missiles. I'm thinking this just means that it adds more ammunition for the missile racks and not the racks themselves which would make sense as it is supposed to be a bit more heavily armed Cutlass Black. The Red lacks several weapon systems the other two feature but again this makes sense given its role.
Equipment
Standard across all Cutlass models is the tractor beam mounted inside the ship but facing the main cargo door and the secure docking collar. There isn't any actual information on the docking collar yet so this is up for speculation on how it will function. It is interesting to me because I had believed that any of the larger ships could dock with another as a standard function. As an example the Redeemer has an exit in the marine area specifically mentioned to be for breaching/boarding but it doesn't have a docking collar listed as equipment for this purpose. This has left me a but confused and if you have any info on this please reply and enlighten me on this issue.
The tractor beam itself can be used for bringing in any cargo to the cargo bay and for rescuing people in escape pods if you can lock on to them. Although not specifically equipment but listed in the description the Cutlass Blue maintains some holding cells for prisoners should you disable someone and need a place to put them.
The Cutlass Red comes with two additional items that make it unique. First it comes with a long range scanner that you usually only find on the more exploration oriented ships. This is to aid in its mission of Search & Rescue. Also on board but not listed due to the coding are the Autodoc medical facilities for diagnosing and treating injuries. To me this is one of the most interesting aspects of the game so far when it comes to first person.
Continued Below....
Blimey another one! Ok I'll stop now. Welcome to Ship Talk #5! Ship Talk is where I take the current on paper stats for a group of ships similar in either role or hull, analyzing them, and giving my own thoughts on how they compare to each other. Below you can find links to previous Ship Talks and Ship Talk Commentary:
Ship Talk #1 - Exploring the Unknown: The top 4 Exploration Ships
Ship Talk #2 - Aurora Rain: All about the MVP of TEST, the Aurora + Variants
Ship Talk #3 - Squadron Reporting - Ship Talk #3 'Fighters' Part 1
Ship Talk #3 - Squadron Reporting - Ship Talk #3 'Fighters' Part 2
Ship Talk #4 - Cargo Cult, The Hauler Ships
The Aegis Vanguard - Ship Talk Commentary #1
I need to ask Montoya for a sticky index thread if I make it to #10. This 5th Edition is about the Cutlass Black and its variants the Red and Blue. This Talk will be shorter than the last one primarily because we're only talking about 3 ships today and they share the same basic hull. Like the Aurora this means they share many of the same attributes so talking about one will apply to the others in most cases. Today's title for the thread is in reference to the nature of the Drake Interplanetary ships having a reputation of being the go-to ships for pirating. Without further comment lets get to this Talk!
My Thoughts on the Ships(Cutlass Black, Cutlass Red, Cutlass Blue)
General Thoughts on Stats
First let me acknowledge again that these stats and listed equipment are all subject to change. However, unless something drastic occurs in testing I would expect these stats to still give a good overall direction and capability for each ship. Below is a link to a composite picture I made with all the stats listed from the RSI site and ordered by null-cargo mass:
All Cutlass Stats
Descriptions and Roles
Before I start I know that the Cutlass is undergoing a refactor and rework of its interior after problems were found after the relaunch of the Black and the 2 Variants. Until we get new information, these numbers and information is all we have. I hope that the rework will be a success and the internals will be up to the standard of the other ships when it comes to proper dimensions of objects.
The Cutlass Black thinks itself as a legitimate ship of the line useful for local militias that may need something larger than an Aurora LN or Gladius while maintaining a low investment cost. It can also be used for deep space search and rescue with its larger than average cargo hold and tractor beam. Drake Interplanetary insists that this ship is for legitimate purposes only. Is there such a thing as a legitimate pirate? Hmmm.....
The Cutlass Red is stated to be search and rescue and I believe it fits this ship to a T. The Red takes the cargo space of the Black and gives itself a well equipped medical facility that includes an Autodoc. The ship features several items that make S&R viable such as a Nav-E7 Echo Transponder long range scanner usually only found on exploration ships. A Secure Docking Collar makes docking a breeze to get people to safety inside its facilities and patch them up before sending them out again. Finally the ship features a red paint job which as we all know makes something go faster.
The Cutlass Blue is....blue. Ok it is really used primarily as a planetary police vehicle. It takes some of the cargo space from the Black and coverts it into holding cells for prisoners. The description mentions it mounts a better engine and missiles but I'll get to that further down.
Structural and Propulsion
Lets start with the obvious numbers. These ships are bigger than your normal fighter by a fair margin. It is quite thin when viewed from the front but from the side and above it presents a large profile for attack. Remember this and use it to your advantage both on offense and defense.
For cargo capacity we see that the Cutlass and variants maintain a nominal amount of cargo for small loads. For asset redistribution specialists the cutlass Black offers the most at 150 Units while the others only offer 120. This fits in line with their descriptions with the Red having a well equipped medical bay and the Blue having holding cells. I was expecting the Red to have much less cargo capacity though due to the medical bay. It is good to note that the cargo bay of the Cutlass may be able to hold several people. Hmm.....
On the subject of required manpower we can see a small difference. The Black and Blue versions only require 3 while the Red will need 4. This discrepancy may be explained as the 4th person operating some of the medical equipment but this is just a wild guess however logical it may be. Moving on to power plants they can each have a maximum Size 4 which is the same as the Super Hornet. Further down for main engine capacity they have 2 TR4 engines. In the description of the Blue it mentions more aggressive engines which I take to mean a bit more power. Lets put a 'wait-and-see' on that.
All Variants come with 8 TR1 and 4 TR3 thrusters. On the surface these seem to be enough to move the ship around as you please but we'll get to this in the summaries. Lastly the shields. The Cutlass Black and Red can both be outfitted with a class 4 Shield while the Blue police boat can be fitted with a Class 5 giving it better staying power in a fight against similar or multiple ships.
Weapons
This section will be rather short I'm afraid. Starting from the left on the Cutlass Black we see it has 2 forward facing size 3 weapons while it has a gimbal mount that can carry another Size 3 weapon. These 3 weapons together give the Cutlass a good deterrent against fighters but don't count on them doing much against anything larger than the ship itself. The pylons mount 2 Size 2 missile racks which can be used for targets that are out of range or to destroy smaller fighters that you cannot bring your weapons to bear on. Finally the Black features a manned turret with small size 1 weapons. Pew pew pew!
The Cutlass Blue mirrors the armament of the Black. The description of the Blue mentions that it adds missiles to the armament but both the Black and Blue come with missiles. I'm thinking this just means that it adds more ammunition for the missile racks and not the racks themselves which would make sense as it is supposed to be a bit more heavily armed Cutlass Black. The Red lacks several weapon systems the other two feature but again this makes sense given its role.
Equipment
Standard across all Cutlass models is the tractor beam mounted inside the ship but facing the main cargo door and the secure docking collar. There isn't any actual information on the docking collar yet so this is up for speculation on how it will function. It is interesting to me because I had believed that any of the larger ships could dock with another as a standard function. As an example the Redeemer has an exit in the marine area specifically mentioned to be for breaching/boarding but it doesn't have a docking collar listed as equipment for this purpose. This has left me a but confused and if you have any info on this please reply and enlighten me on this issue.
The tractor beam itself can be used for bringing in any cargo to the cargo bay and for rescuing people in escape pods if you can lock on to them. Although not specifically equipment but listed in the description the Cutlass Blue maintains some holding cells for prisoners should you disable someone and need a place to put them.
The Cutlass Red comes with two additional items that make it unique. First it comes with a long range scanner that you usually only find on the more exploration oriented ships. This is to aid in its mission of Search & Rescue. Also on board but not listed due to the coding are the Autodoc medical facilities for diagnosing and treating injuries. To me this is one of the most interesting aspects of the game so far when it comes to first person.
Continued Below....