So I've just started my Star Citizen career and I want to build out my Freelancer to the most capable machine it can be. I pledged the game package with the normal / base Freelancer.
Primary Goal: Hauling both cargo and ass while playing solo
Secondary Goal: Mining, trading.
I recently found out you can't just mount mining stuff on any ship, so I don't know if this is possible with the Freelancer, but maybe I can throw one of those buggy's in the back?
The first ECN mission I did I noticed my shields are gone quite quick (I'm not the best HOSAS pilot out there, yet ), so I was thinking about upgrading my shields to the FR-76's for both HP and recovery time.
To power this I will need to upgrade the power plant to a Maelstrom.
If I'm looking at the primary weapons, the Dominance-3 have similar power usage and heat generation, but a massive increase in DPS. Is there a catch?
Quantum drive, Military XL-1?
What are the downsides here? Only thing I can see is a massive EM rating, so stealth is not really an option, haha.
DPS Calculator loadout: https://www.erkul.games/loadout/cgoLnkVy
Primary Goal: Hauling both cargo and ass while playing solo
Secondary Goal: Mining, trading.
I recently found out you can't just mount mining stuff on any ship, so I don't know if this is possible with the Freelancer, but maybe I can throw one of those buggy's in the back?
The first ECN mission I did I noticed my shields are gone quite quick (I'm not the best HOSAS pilot out there, yet ), so I was thinking about upgrading my shields to the FR-76's for both HP and recovery time.
To power this I will need to upgrade the power plant to a Maelstrom.
If I'm looking at the primary weapons, the Dominance-3 have similar power usage and heat generation, but a massive increase in DPS. Is there a catch?
Quantum drive, Military XL-1?
What are the downsides here? Only thing I can see is a massive EM rating, so stealth is not really an option, haha.
DPS Calculator loadout: https://www.erkul.games/loadout/cgoLnkVy